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Description
Some monsters I designed for a boss fight in a personal monster collection game I'm slowly working on.
These get spawned by a boss( which is still very much a work in progress) and have different mechanics. The guts skulls on the left pretty much just fly at you and try to hit you.
The large skull in the bottom center keeps shooting it's teeth at you one by one and eventually tries to ram you if the teeth run out. Also it explodes the teeth in random directions if it's killed before they run out.
The bone/shield looking one at the top right can upgrade to the stronger, but stationary form, at which point it will slowly extend it's tongue until it reaches you and so on.
I've been having fun with these and I think I will start posting some devlogs from time to time with more detailed descriptions, some footage from the game. I think I now have enough done to at least to try to explain where I'm going with it. So yeah, hope you like these creepy bastards.
Fainas stilius!