Parents' Guide to

Cyberpunk 2077

Cyberpunk 2077 Poster Image

Common Sense Media Review

Chad Sapieha By Chad Sapieha , based on child development research. How do we rate?

age 18+

Mature, violent cyber-dystopian action game for adults only.

Parents Need to Know

Why Age 18+?

Any Positive Content?

Parent and Kid Reviews

age 14+

Based on 39 parent reviews

age 11+

NOT AS BAD AS IT SEEMS

Parents are over reacting. This game is not as bad as it seems at all. Sure there is violence and I'm not denying that it's bad but it's certainly not as bad as gta or red dead, blood and gore effects can be turned off in settings. As for drugs, you can avoid all drinking and smoking completely. People might get scared becuase drugs is so high but each "drug" you take gives you a power up (health, slo mo, ect). For language just turn on the language filter, I bet your kids hear more swear words at school. For nudity just disable it in settings. Overall this game deserves a 12+
age 11+

It’s is a very good game that I feel alright letting my 11 year old play yes there is strong language but what comes from school is way worse there is nudity and it is blurred or can be turned off and sometimes that is probably one of my only problems with the game.most of the other stuff is partly by choice like drinking drugs and smoking but they can be avoided a lot of the time. The goriness is violent and there is a lot of blood but a lot of the time this can be avoided too unless you happen to be in a story mode mission that requires you to eliminate people (blood and gore can be turned off). But overall is is a good game that I feel comfortable letting my 11 year old play

What's It About?

CYBERPUNK 2077, based on a tabletop role-playing game called Cyberpunk, imagines a dystopian world in which corporations have taken over, people are overworked and underpaid, crime is at an all-time high, and humans have embraced technology -- including invasive bodily implants -- as a cure for all their woes. Players take on the role of V, a fully customizable (all the way down to nipple size and pubic hair) protagonist who works as a freelance mercenary, roaming the streets of Night City taking on shady jobs for civilians, gangs, and even the police that typically involve a bit of hacking, a smidge of stealth, and a lot of gunplay. V is in the process of slowly building a reputation when their life is turned upside down by an advanced piece of technology that inserts a human construct of a long dead terrorist into their brain, causing a strange kind of cyber-schizophrenia. Now they must race to understand the technology before it completely overwrites their personality. As the story moves along, V comes to learn more about Night City's leaders and power brokers, helping them when their goals sync up, and often foiling their plans when they don't. All the while, V uses earned money and found technology to upgrade their own implants to gain abilities such as the power to use smart weapons, infiltrate and sabotage enemy systems, and reduce damage in battle, slowly but surely becoming more machine than human even as they struggle to maintain their own psychological identity. This open-world adventure is packed with side quests including races, bounty hunts, rescue missions, and more that could add up to more than 100 hours of play time.

Is It Any Good?

Our review:
Parents say (39 ):
Kids say (61 ):

Games don't get buggier than this, and the difference in graphics and performance on a tricked out PC versus console is stark, but there's a compelling story if you willing to deal with its issues. Cyberpunk 2077 is, simply put, a complete mess. There are glitches that made characters' clothing disappear, spots where the protagonist became stuck between floors and walls, non-player characters that jumped around the screen in strange poses, places where sound and lip-syncing suddenly disappeared, and more. Making matters worse, the visual presentation on consoles is rough, with blurry textures, dull character models, and occasionally laggy performance that can affect driving, combat, and even just walking down the street. It feels like a game that should still be in beta testing. Perhaps the most annoying problem is that if you become stuck during a mission, it can be hard to tell whether it's because you legitimately can't figure out what you need to do, or if it's due to some unknown glitch. On top of all of this, the interface feels clunky and busy, marred by text that's too small to read, strange placement of pop-up boxes and menu items, and an unintuitive/poorly explained hacking system that forces players to learn by clumsy experimentation.

This kind of shoddy experience would instantly sink most games. But Cyberpunk has enough fascinating ideas lurking below its blemished surface that some fans will begrudgingly weather all of the bad to get to the moments of good. The expansive world and carefully crafted lore, for example, should prove a treat for cyberpunk lovers. It tackles all sorts of fun and meaty questions, including what a world run by corporations would look like, how technology can change us individually and as a society, and what it would be like to record our physical and sensual experiences for others to playback and experience themselves. Plus, many of the side characters are surprisingly well developed and brought to life by talented performers, like the conflicted corporate bodyguard Takemura and the brilliant and plucky braindance editor Judy. The gravy comes in all of the loving homages to previous cyberpunk fictions (Strange Days, Blade Runner, The Matrix, and Neuromancer, to name just a few) and hidden Easter eggs for gamers -- a comedic mission with a loving reference to Portal is particularly delightful. It will likely be the story, though, that keeps most people playing. Filled with satisfying twists, meaningful player choices, and multiple endings, some players may find it worth persevering through all the glitches and technical issues just to learn what happens to V, her allies, and Night City. Cyberpunk 2077 clearly does not meet the lofty expectations millions of players had prior to its release, but there's still a satisfyingly sparkly gem here that can be uncovered if you dig deep enough.

Talk to Your Kids About ...

  • Families can talk about sex, gender, and body image in games. Cyberpunk 2077 features characters with a diverse set of gender identities, presentations and sexual preferences, but have the writers and developers done a good job of imagining the future of gender and sexuality?

  • What are some of the cyberpunk genre's defining traits? Does this game abide by or attempt to broaden the definition?

Game Details

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