Parents' Guide to

Animal Crossing: Happy Home Designer

Game Nintendo 3DS 2015
Animal Crossing: Happy Home Designer Poster Image

Common Sense Media Review

Marc Saltzman By Marc Saltzman , based on child development research. How do we rate?

age 8+

Cute, accessible home-design sim in popular series.

Parents Need to Know

Why Age 8+?

Any Positive Content?

Parent and Kid Reviews

age 4+

Based on 1 parent review

age 4+

Not as good as it’s predecessor New Leaf...

It’s a game that is ok if you are a hard core fan who must play every game in the series. But for those who already own New Leaf but aren’t obsessed with the franchise will be disappointed. It can connect with amiibo and New Leaf but this is for more hard core fans and doesn’t represent the best the series has to offer (New Leaf and New Horizons take the top 2 spots in no particular order). Still an ok game. Not worth full price though.

What's It About?

ANIMAL CROSSING: HAPPY HOME DESIGNER takes Nintendo's Animal Crossing series into a Sims-like "design and decorate" direction. Your goal is to dress up the inside and outside of your villagers' homes with items and do the same in public institutions such as hospitals, school classrooms, and tea rooms. There are more than 300 villagers in the game to give you the mission at hand, which means you might need to acquire what they want, in a given theme, place it in the room, and perhaps change the color and/or design. What's more, the game supports amiibo cards, sold separately, which add new characters, locations, and missions when tapped on the New Nintendo 3DS XL system (as it has built-in NFC) or via an NFC reader/writer accessory for other Nintendo 2DS and 3DS machines.

Is It Any Good?

Our review:
Parents say (1 ):
Kids say (4 ):

It's incredibly rewarding to complete jobs for these cute animal friends, plus you'll be forced to use different styles, objects, and colors to keep things fresh. Also worth noting is the online "Happy Home Network," where you can upload the houses and buildings you've designed, visit other people's properties, and rate them (if desired). You'll also be inspired to go back to your own handiwork and tweak it. Unlike other Animal Crossing games, you don't have your own place to call home, which is disappointing. Perhaps the developers could have given you a place to decorate and provided a reason to do so: maybe with villagers who drop in for special assignments? Though it feels like this feature is missing -- and there isn't a role-playing game-like progression system to quantify your achievements -- the fun and fresh gameplay is worth your efforts. Overall, this game is based on construction rather than destruction, focuses on creativity and exploration, and cleverly adds fun amiibo cards to an already stellar simulation.

Talk to Your Kids About ...

  • Families can talk about the growing trends to market to kids by fusing the digital with the physical. Are games such as Skylanders, Disney Infinity, LEGO: Dimensions, Leapfrog's Imagicards, and Nintendo's amiibo characters and cards ways to extend the fun outside of the game? Or are they simply a way to get parents to spend more money?

  • How different are the characters in the game from the people you interact with in real life? What do you think a real town would be like if all the residents acted like the characters in the game?

Game Details

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