Parents' Guide to

Pokémon GO

Pokémon GO Poster Image

Common Sense Media Review

By Neilie Johnson , based on child development research. How do we rate?

age 13+

Exciting, active game marred by privacy and safety issues.

Parents Need to Know

Why Age 13+?

Any Positive Content?

Parent and Kid Reviews

age 10+

Based on 64 parent reviews

age 2+

Don’t be so serious, just enjoy what you have 😁

I’ve seen just about all reviews completely lie or project their problems like being poor(not an insult or to be mean), the game has reasonable pricing apart from some tickets that aren’t worth it, other than that everything else is reasonable. The game is safe and you have your privacy especially with the location on 🙄🤣 we’re insignificant no one’s going to take you lol, as long as you’re aware of your surroundings and watching where you’re going it’s all good, great for motivation to get out the house and meet all sorts of folk, good for family time out, fantastic game for competitive AND people that play for fun and like to collect!!
age 4+

Very Disappointed

Some families do not have endless money to buy remote raid passes and it takes forever to earn the comings to buy them. Very disappointed that this company cares more about $$ than the customers and took away the one free raid pass that you could get in the boxes.

Privacy Rating Warning

  • Data are not sold or rented to third parties.
  • Data are shared for third-party advertising and/or marketing.
  • Data are collected by third-party advertising or tracking services.
  • Data are used to track and target advertisements on other third-party websites or services.

Is It Any Good?

Our review:
Parents say (64 ):
Kids say (73 ):

While this wildly popular mobile app has cooled somewhat since its launch in 2016, its latest updates bring more functionality and fun. Comments about flawed execution, privacy, and safety still stand; for instance, for the first few days of the current update, it was impossible to log in to the game. Improvements have been made as far as helping new players understand the new features, but they could still be better. New features since last year's release include more than 200 new Pokémon, a badge system, a few new items, Raiding (taking on Pokémon bosses with the help of a larger group), and some community-requested Raid tweaks. The most recent update includes the Field Research quest system and story-based Special Research Requests. Still, the game lacks the player-versus-player battles fans have been clamoring for. Raids still suffer from preset times with long no-Raid intervals in between, which means players without loads of free time will never experience them. Also, though Raids have been made more accessible, the new invite-only EX Raids are really only accessible to committed high-level players.

Execution and privacy/safety remain issues. The first week after the recent update, logging in to the game was difficult if not impossible, and gameplay can still be interrupted by bugs and internet server/connection issues. Players in rural areas report problems having access to enough content, and risks remain for kids regarding strangers, trespassing on private property, and online security. Still, there's something great about how the game brings people together. People playing Pokémon GO approach each other smiling to talk about their collections, strategies, and levels. Two years post-release, this positive reception keeps players willing to overlook the game's imperfections, and to be fair, the game keeps getting better. Simple as it is ("collect three of this," "perform three Great Throws," etc.), the new Field Research system gives players some much-needed purpose in between Gym battles and Raids, and Special Research Requests give them some much-needed story context. The game continues to be a work in progress with serious technical issues and because of that, parents should weigh the costs and benefits of it, determine whether it's right for their family, and set limits before kids start to play.

App Details

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