Project Title:
Penalty Mini-Game Development for Unity (PvP/PvAI Mode)
Project Overview:
We are looking for an experienced Unity developer to create a Penalty Mini-Game that supports both Player vs Player (PvP) and Player vs AI (PvAI) modes. The game will be a penalty shootout-style mini-game, where players can take turns either as the goalkeeper or the shooter. The objective is to score goals while defending against penalty shots.
Key Requirements:
Game Mechanics:
Penalty Shootout: The game consists of two players or a player and an AI. One player will be the shooter, and the other will be the goalkeeper (roles will alternate).
Goalkeeper Mechanics: The goalkeeper will try to block the shot by moving left and right (or diving) to intercept the ball.
Shooter Mechanics: The shooter will aim and shoot the ball at the goal with the goal of scoring.
Game Flow: Players alternate between being the shooter and the goalkeeper. The player with the most goals at the end of a set number of rounds wins.
Multiplayer Mode:
PvP Mode: Implement a local multiplayer option where two players can take turns controlling the shooter and goalkeeper.
PvAI Mode: Implement a mode where one player can compete against an AI-controlled goalkeeper. The AI should have basic decision-making skills such as predicting where to move and attempt to block shots.
Player Controls:
Shooter: The player should be able to aim the shot and choose the power of the kick using intuitive controls (e.g., mouse movement or keyboard controls).
Goalkeeper: The goalkeeper should be able to move horizontally and dive towards the ball using simple controls (e.g., arrow keys or mouse).
AI Implementation (if PvAI is selected):
The AI should be able to decide where to dive based on the trajectory of the ball, with varying levels of difficulty (easy, medium, hard).
The AI should have a basic behavior for blocking shots, such as reacting to the player’s aim or predicting the ball's trajectory.
UI/UX:
A simple and clean interface that shows the score, rounds, and current players' roles.
A countdown timer for each round and an overall timer for the match.
Option to switch between PvP and PvAI modes at the start of the game.
Audio and Visual Effects:
Sound effects for actions such as shooting, goalkeeping, scoring, and game transitions.
Basic animations for the goalkeeper diving and the ball being kicked.
Visual feedback for scoring and missed shots (e.g., ball hitting the net or a save by the goalkeeper).
Client-Server Architecture (for multiplayer support):
If the game needs to support online multiplayer, implement a basic client-server architecture where two players can connect over the internet to compete in a penalty shootout.
For local multiplayer, the game should be designed to work on a single machine with both players taking turns.
Timeline:
Duration: 1 week
The project should be completed within 7 days from the start date, with key milestones including:
Day 1-2: Initial game mechanics setup, player controls, and basic AI (if applicable).
Day 3-4: Implement PvP mode, player rotation, and goal-scoring mechanics.
Day 5-6: Implement AI behaviors (if applicable), polish controls, and user interface.
Day 7: Final testing, bug fixing, and delivery of the complete project.
Skills Required:
Expertise in Unity and C# programming.
Experience with multiplayer game development (local and/or online).
Knowledge of game mechanics such as shooting, goalkeeping, and AI behavior.
Experience in implementing AI decision-making and pathfinding (for the goalkeeper).
Ability to create a simple UI for gameplay and settings.
Understanding of client-server architecture for multiplayer games (if applicable).
Deliverables:
A fully functional Unity project with both PvP and PvAI modes.
Clean and well-documented code.
A playable demo of the game.
Source files and any assets used in the game.
Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
Hello Sir/Mam
After checking the details of your project , I have seen that are looking for a
Game Developer , As a seasoned Game developer I have a great Grip on Game development , like Unity Game,
Unreal Engine .
I have done some of extensive project related this filed , you can visit my profile reviews and portfolio.
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Hello,
I am excited about the opportunity to work on your Unity-Based Penalty Shootout Mini-Game project. As an experienced Unity developer with a strong background in game mechanics and multiplayer game development, I understand the key requirements outlined for this project.
I have over 5 years of experience in Unity and C# programming, which will be essential in implementing the penalty shootout mechanics, player controls, and AI behaviors required for both PvP and PvAI modes. My expertise in creating intuitive player controls and designing engaging UI/UX elements aligns well with the project's goals of delivering a seamless gaming experience.
I am particularly interested in implementing the AI decision-making and pathfinding for the goalkeeper, as well as ensuring a smooth client-server architecture for potential online multiplayer support. I am confident in my ability to deliver a fully functional Unity project with clean code, a playable demo, and all necessary assets to bring your Penalty Mini-Game vision to life.
I look forward to discussing further details and collaborating with you to create an exciting and immersive gaming experience.
Thank you for considering my proposal.
We have a proven track record in developing interactive and engaging Unity-based games, making us the perfect fit for creating your Penalty Shootout Mini-Game. Our team's expertise in Unity, game design, and user experience will ensure a seamless and enjoyable gaming experience for your users. We believe in tailoring our approach to your specific needs, so the budget and timeline will be finalized once we've discussed all the project details together.
Let's collaborate to bring your game idea to life and deliver a top-notch gaming experience.
Adnan and the team at Stability
Hello Vladislav,
I bring over 10 years of experience in 3D Animation to the table and have carefully reviewed your requirements for the Penalty Shootout Mini-Game project. With my expertise, I propose to develop a Unity-based game that features Penalty Shootout mechanics with PvP and PvAI modes. The game will involve intuitive player controls for both the shooter and goalkeeper, along with implementing AI decision-making for challenging gameplay. I have successfully delivered numerous similar projects in the past and am confident in my ability to meet your expectations.
For a detailed understanding of my work, please refer to my portfolio:
https://www.freelancer.com/u/buildifyconst
Kindly initiate a chat to discuss the project further.
Thanks.
As an experienced Unity developer with a strong emphasis on game design and development, your project aligns perfectly with my skill set. I have a deep understanding of game mechanics, having developed a wide range of games from simple arcade-style to complex multiplayer experiences. I am confident in my ability to create a successful penalty shootout mini-game that meets and exceeds your expectations.
One of the key strengths I bring to the table is my experience with both PvP and PvAI modes. I understand the dynamic interplay between different players and am adept at implementing engaging gameplay features accommodating both local and online multiplayer modes. Additionally, I have extensive experience in implementing AI decision-making and pathfinding - essential for creating intelligent goalkeeper behavior for effective PvAI mode.
In addition to my game development skills, my background in web and mobile app development also means that I can provide a holistic solution for your project if need be. For instance, if you eventually want to add an online multiplayer component, my understanding of client-server architectures would be invaluable. My aim is always to provide comprehensive, efficient solutions tailor-made for each client - ensuring your 100% satisfaction.
Hello Vladislav,
As a Senior Creative Graphic Designer, I’ll complete Unity-Based Penalty Shootout Mini-Game and deliver an initial draft within 6 to 7 hours at no cost. I’ll also share examples of my creative work in a private chat.
I’m Kiran Shaikh, a Professional Graphic Designer & Digital Content Creator with over 8 years of experience. My focus is on transforming your ideas into standout, original designs that meet your specific needs. Your satisfaction is my priority!
Why choose me?
Unique, never-repeated designs
High-quality, polished results
Fast, clear communication
100% satisfaction guaranteed
What you'll get:
300 DPI print-ready files
AI, EPS, PSD, PDF, JPEG, PNG formats
✨ Experience My Design Magic ✨
I invite you to explore my portfolio:
https://www.freelancer.com/u/Kiranshaikh2388
Let’s chat about how I can bring your project to life!
Thank you,
Kiran Shaikh
Hey there!
Alright, so the biggie in this project looks like getting that right balance for the AI – making it not too easy but not impossible either. We want players to feel challenged, yet accomplished, yeah? I'd tackle this by leveraging machine learning models within Unity to tweak AI reactions based on player inputs and trajectories dynamically. ?+⚽=?
Now, about me – here’s what I bring to the table:
✅ Unity and C# whiz – I've crafted quite a few mechanics-heavy games.
✅ Multiplayer game dev – love making those PvP experiences engaging.
✅ AI behavior sculpting – been there, done that with predictive AI.
✅ Simple, intuitive UI designs – clean interfaces are my jam.
✅ Client-server architecting – stitching together seamless online play.
I've toyed around with similar mechanics where reacting time and player controls were paramount. Also, got some tricks up my sleeve with local environment setups, so your PvP mode will absolutely shine!
Totally ready to jump into code right away, and I think it’d be great to hash out the details over a call. Let’s make this mini-game a smashing success in a week’s time!
Catch ya soon,
Strahinja
Hello Vladislav S.,
I understand that you are looking for an experienced Unity developer to create a Penalty Shootout Mini-Game supporting both Player vs Player (PvP) and Player vs AI (PvAI) modes. I have expertise in Mobile App Development, Unity 3D, 3D Animation, and Game Design.
I will develop the game mechanics, player controls, AI implementation, UI/UX design, and audio/visual effects as per your requirements. You can review my portfolio here:
https://www.freelancer.com/u/sobia49
I assure you of effective communication throughout the project to ensure your vision is realized.
Best regards,
Sobia
I will create a dynamic penalty shootout game in Unity with PvP and PvAI modes, including player controls, AI behavior, mobile optimization, and UI. Delivered with polished visuals, smooth gameplay, and clean code.
I’m excited to offer my expertise in Unity development to create your Penalty Mini-Game. This engaging project will include Player vs Player (PvP) and Player vs AI (PvAI) modes, ensuring dynamic and replayable gameplay for users.
Key Features
Shooter & Goalkeeper Mechanics: Intuitive controls for aiming, shooting, and goalkeeping with alternating roles.
AI Implementation: Smart goalkeeper AI with difficulty levels (easy, medium, hard) to adapt to player skill.
Game Flow: Round-based scoring, alternating roles, and seamless transitions.
UI/UX: Simple interface showing score, round info, and player roles, paired with countdown timers.
Audio/Visual Effects: Realistic sound effects, animations for goalkeeper dives, ball kicks, and goal feedback.
Multiplayer Options
PvP Mode: Local multiplayer with alternating roles.
PvAI Mode: Challenging AI for solo play.
Future Expansion: Designed for optional online multiplayer integration.
Timeline
Day 1-2: Core mechanics and basic AI setup.
Day 3-4: Implement PvP and scoring.
Day 5-6: AI refinement and UI polish.
Day 7: Final testing and delivery.
Deliverables
Complete Unity project with PvP and PvAI modes.
Well-documented, modular code.
Playable demo build.
With my Unity expertise and experience in AI and multiplayer design, I’m confident in delivering this project within 7 days. Let’s discuss further to bring this mini-game to life.
I will deliver a high-quality Unity Penalty Mini-Game featuring PvP and PvAI modes within the specified timeline. With expertise in Unity and C# programming, I will implement intuitive player controls, AI decision-making, and seamless game mechanics for both modes. The project will include polished UI/UX, sound effects, animations, and a client-server architecture for multiplayer if required. I will ensure timely milestones, rigorous testing, and clean, well-documented code. Let’s connect to discuss further details and align on the project requirements!
Hi there!
My name is Adnan, and I am a game developer with 3 years of experience in Unity and Unreal Engine. I can help bring your game ideas to life with high-quality designs and smooth gameplay.
I’m excited to collaborate on your project and deliver results that meet your expectations. Let me know if you're interested, and we can discuss your ideas further.
Looking forward to hearing from you!
Best,
Adnan
Hi.
I am a CG/VFX artist and Unity developer.
My skills include 2D/3D design, 2D/3D animation, modeling, rendering, and VFX.(VR generation is plus) And I have take part in 3 times of game development. Mainly, I used to treat CG design including characters, props, their anims and GUI. also contributted scripting of animation management and gui. I can dealing almost part of game development.
my portfolio:
https://www.freelancer.com/portfolio-items/9809945-unity-development
Hope to discuss more through chat.
I look forward to hearing from you.
Thank you.
Hello,
I've reviewed your needs and I'm confident I can deliver. With over 9 years of expertise in .NET Technology Backend work, I guarantee perfect results tailored to your satisfaction. Let's discuss and start now!
Services:
1. Regular updates
2. High-quality code
3. Daily communication
4. Source code delivery
Best regards,