Logic Pro User Guide for iPad
- What’s new in Logic Pro 1.1
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- What is Logic Pro?
- Working areas
- Work with function buttons
- Work with numeric values
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- Intro to tracks
- Create tracks
- Create tracks using drag and drop
- Choose the default region type for a software instrument track
- Select tracks
- Duplicate tracks
- Reorder tracks
- Rename tracks
- Change track icons
- Change track colors
- Use the tuner on an audio track
- Show the output track in the Tracks area
- Delete tracks
- Edit track parameters
- Start a Logic Pro subscription
- How to get help
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- Intro to recording
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- Before recording software instruments
- Record software instruments
- Record additional software instrument takes
- Record to multiple software instrument tracks
- Record multiple MIDI devices to multiple tracks
- Record software instruments and audio simultaneously
- Merge software instrument recordings
- Spot erase software instrument recordings
- Replace software instrument recordings
- Capture your most recent MIDI performance
- Use the metronome
- Use the count-in
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- Intro to arranging
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- Intro to regions
- Select regions
- Cut, copy, and paste regions
- Move regions
- Remove gaps between regions
- Delay region playback
- Trim regions
- Loop regions
- Repeat regions
- Mute regions
- Split and join regions
- Stretch regions
- Separate a MIDI region by note pitch
- Bounce regions in place
- Change the gain of audio regions
- Create regions in the Tracks area
- Convert a MIDI region to a Drummer region or a pattern region
- Rename regions
- Change the color of regions
- Delete regions
- Create fades on audio regions
- Access mixing functions using the Fader
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- Intro to Step Sequencer
- Use Step Sequencer with Drum Machine Designer
- Record Step Sequencer patterns live
- Step record Step Sequencer patterns
- Load and save patterns
- Modify pattern playback
- Edit steps
- Edit rows
- Edit Step Sequencer pattern, row, and step settings in the inspector
- Customize Step Sequencer
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- Effect plug-ins overview
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- Instrument plug-ins overview
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- ES2 overview
- Interface overview
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- Modulation overview
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- Vector Envelope overview
- Use Vector Envelope points
- Use Vector Envelope solo and sustain points
- Set Vector Envelope segment times
- Vector Envelope XY pad controls
- Vector Envelope Actions menu
- Vector Envelope loop controls
- Vector Envelope release phase behavior
- Vector Envelope point transition shapes
- Use Vector Envelope time scaling
- Use the Mod Pad
- Modulation source reference
- Via modulation source reference
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- Sample Alchemy overview
- Interface overview
- Add source material
- Save a preset
- Edit mode
- Play modes
- Source overview
- Synthesis modes
- Granular controls
- Additive effects
- Additive effect controls
- Spectral effect
- Spectral effect controls
- Filter module
- Low and highpass filter
- Comb PM filter
- Downsampler filter
- FM filter
- Envelope generators
- Mod Matrix
- Modulation routing
- Motion mode
- Trim mode
- More menu
- Sampler
- Copyright
ES2 Vector Envelope stop mode in Logic Pro for iPad
You can set one of two release phase options in the Stop Mode pop-up menu: Normal or Finish.
When the Stop Mode pop-up menu is set to Normal, the release phase—the phase after the Sustain point—begins as soon as you release the key (note off). In other words, the release phase starts from the Vector Envelope point where you released the key. The following behaviors apply:
If looping is turned off and the Vector Envelope reaches the Sustain point, the Sustain point value is retained for as long as you hold a key.
If looping is turned on and the Loop point is positioned before the Sustain point, the loop cycles for as long as you hold a key.
If looping is turned on and the Loop point is positioned after the Sustain point, the Vector Envelope loop continues to cycle until the overall release phase of the sound, as determined by the Envelope 3 Release parameter, has completed.
When the Stop Mode pop-up menu is set to Finish, the Vector Envelope does not immediately begin the release phase when you release the key. Rather, it plays all points for their full duration until the end point is reached, regardless of whether you hold the key or release it. The following behaviors apply:
If looping is turned off, the Sustain point is ignored. The Vector Envelope completes all points up to the end point, regardless of whether you hold the key or release it.
If looping is turned on, the Vector Envelope plays all points until it reaches the Loop point, and then plays loop until the end point is reached. It does not matter if the Loop point is positioned before or after the Sustain point.
If looping is turned on, and Loop Count is set to a value other than “Infinite,” the Vector Envelope continues on to the subsequent points—following completion of the specified number of loop repetitions. If Loop Count is set to “Infinite,” the points after the loop are irrelevant.
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