MainStage User Guide
- Welcome
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- Overview of Edit mode
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- Select patches and sets in the Patch List
- Copy, paste, and delete patches
- Reorder and move patches in the Patch List
- Add and rename patches
- Create a patch from several patches
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- Overview of the Patch Settings Inspector
- Select patch settings in the Patch Library
- Set the time signature for patches
- Change the tempo when you select a patch
- Set program change and bank numbers
- Defer patch changes
- Instantly silence the previous patch
- Change patch icons
- Transpose the pitch of incoming notes for a patch
- Change the tuning for a patch
- Add text notes to a patch
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- Overview of channel strips
- Add a channel strip
- Change a channel strip setting
- Configure channel strip components
- Show signal flow channel strips
- Hide the metronome channel strip
- Create an alias of a channel strip
- Add a patch bus
- Set channel strip pan or balance positions
- Set channel strip volume levels
- Mute and solo channel strips
- Use multiple instrument outputs
- Use external MIDI instruments
- Reorganize channel strips
- Delete channel strips
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- Overview of the Channel Strip Inspector
- Choose channel strip settings
- Rename channel strips
- Change channel strip colors
- Change channel strip icons
- Use feedback protection with channel strips
- Set keyboard input for a software instrument channel strip
- Transpose individual software instruments
- Filter MIDI messages
- Scale channel strip velocity
- Set channel strips to ignore Hermode tuning
- Override concert- and set-level key ranges
- Add text notes to a channel strip in the Channel Strip Inspector
- Route audio via send effects
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- Screen Control Inspector overview
- Replace parameter labels
- Choose custom colors for screen controls
- Change background or grouped screen control appearance
- Set screen controls to show the hardware value
- Set parameter change behavior for screen controls
- Set hardware matching behavior for screen controls
- Reset and compare changes to a patch
- Override concert- and set-level mappings
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- Overview of mapping screen controls
- Map to channel strip and plug-in parameters
- Map screen controls to actions
- Map a screen control to multiple parameters
- Use screen controls to display PDF document pages
- Edit the saved value for a mapped parameter
- Set drum pads or buttons to use note velocity
- Map screen controls to all channel strips in a patch
- Undo screen control parameter mappings
- Remove screen control mappings
- Work with graphs
- Create controller transforms
- Share patches and sets between concerts
- Record the audio output of a concert
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- Overview of concerts
- Create a concert
- Open and close concerts
- Save concerts
- How saving affects parameter values
- Clean up concerts
- Consolidate assets in a concert
- Rename the current concert
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- Overview of the Concert Settings Inspector
- Set MIDI Routing to channel strips
- Transpose incoming note pitch for a concert
- Define the program change message source
- Send unused program changes to channel strips
- Set the time signature for a concert
- Change the tuning for a concert
- Set the pan law for a concert
- Add text notes to a concert
- Control the metronome
- Silence MIDI notes
- Mute audio output
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- Layout mode overview
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- Screen control parameter editing overview
- Lift and stamp screen control parameters
- Reset screen control parameters
- Common screen control parameters
- Keyboard screen control parameters
- MIDI activity screen control parameters
- Drum pad screen control parameters
- Waveform screen control parameters
- Selector screen control parameters
- Text screen control parameters
- Background screen control parameters
- How MainStage passes through MIDI messages
- Export and import layouts
- Change the aspect ratio of a layout
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- Before performing live
- Use Perform mode
- Screen controls in performance
- Tempo changes during performance
- Tips for performing with keyboard controllers
- Tips for performing with guitars and other instruments
- Tune guitars and other instruments with the Tuner
- The Playback plug-in in performance
- Record your performances
- After the performance
- Tips for complex hardware setups
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- Overview of keyboard shortcuts and command sets
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- Concerts and layouts keyboard shortcuts
- Patches and sets (Edit mode) keyboard shortcuts
- Editing keyboard shortcuts
- Actions keyboard shortcuts
- Parameter mapping (Edit mode) keyboard shortcuts
- Channel strips (Edit mode) keyboard shortcuts
- Screen controls (Layout mode) keyboard shortcuts
- Perform in Full Screen keyboard shortcuts
- Window and view keyboard shortcuts
- Help and support keyboard shortcuts
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- Use MIDI plug-ins
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- Arpeggiator overview
- Arpeggiator control parameters
- Note order parameters overview
- Note order variations
- Note order inversions
- Arpeggiator pattern parameters overview
- Use Live mode
- Use Grid mode
- Arpeggiator options parameters
- Arpeggiator keyboard parameters
- Use keyboard parameters
- Assign controllers
- Modifier controls
- Note Repeater controls
- Randomizer controls
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- Use Scripter
- Use the Script Editor
- Scripter API overview
- MIDI processing functions overview
- HandleMIDI function
- ProcessMIDI function
- GetParameter function
- SetParameter function
- ParameterChanged function
- Reset function
- JavaScript objects overview
- Use the JavaScript Event object
- Use the JavaScript TimingInfo object
- Use the Trace object
- Use the MIDI event beatPos property
- Use the JavaScript MIDI object
- Create Scripter controls
- Transposer controls
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- Alchemy overview
- Alchemy interface overview
- Alchemy Name bar
- Alchemy file locations
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- Alchemy source overview
- Source master controls
- Import browser
- Source subpage controls
- Source filter controls
- Source filter use tips
- Source elements overview
- Additive element controls
- Additive element effects
- Spectral element controls
- Spectral element effects
- Pitch correction controls
- Formant filter controls
- Granular element controls
- Sampler element controls
- VA element controls
- Source modulations
- Morph controls
- Alchemy master voice section
- Alchemy Extended parameters
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- Playback plug-in overview
- Add a Playback plug-in
- Playback interface
- Use the Playback waveform display
- Playback transport and function buttons
- Playback information display
- Playback Sync, Snap To, and Play From parameters
- Use the Playback group functions
- Use the Playback Action menu and File field
- Use markers with the Playback plug-in
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- Sample Alchemy overview
- Interface overview
- Add source material
- Edit mode
- Play modes
- Source overview
- Synthesis modes
- Granular controls
- Additive effects
- Additive effect controls
- Spectral effect
- Spectral effect controls
- Filter module
- Low and highpass filter
- Comb PM filter
- Downsampler filter
- FM filter
- Envelope generators
- Mod Matrix
- Modulation routing
- Motion mode
- Trim mode
- More menu
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- Sculpture overview
- Sculpture interface
- Global parameters
- Amplitude envelope parameters
- Use the Waveshaper
- Filter parameters
- Output parameters
- Define MIDI controllers
- Extended parameters
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- Copyright
Electric bass programming in Sculpture in MainStage
This section concentrates on a single instrument type—the electric bass, including all of its important variations and articulations. The physical nature of electric basses is not as complex as their acoustic counterparts. This instrument is therefore an excellent choice for the sound programming tutorials, the goal of which is to acquaint you with the art of using Sculpture to accurately reproduce detailed sounds.
Note: To see the settings for these tutorials in the Sculpture window, choose Tutorial Settings from the Settings pop-up menu.
To build a bass and all its components in Sculpture, you need to understand the basic, physical process of sound production within the instrument. In general, the electric bass has four strings. The lowest string is usually tuned to E 0 or E (MIDI note number 28). The strings above the low E are tuned in fourths—thus A, D, and G. There are basses that have five, six, or more strings, but because Sculpture has no tonal limits, this is unimportant.
What is much more important for sound programming is the overtone content of the bass sound, which depends primarily on the qualities of the strings.
Round wound strings: A very fine wire is wound around a steel cable core, which results in a metallic sound full of overtones.
Flat wound strings: The fine wire wrapping is ground down or polished smooth, and the sound has far fewer overtones in comparison. (These are much less popular today.)
In contrast to guitar strings, the structure and workmanship are the same for all strings in a set. Sets combining wound and non-wound strings do not exist.
The relationship between string length and string tension has a significant impact on the overtone content. Disregarding basses that can be adjusted to different scale lengths (different vibrating string lengths), the actual playing position that is used plays an important role. When you play D at the tenth fret on the low E string, it sounds more muffled than the same pitch played on the open D string.
The number of frets differs from bass to bass and depends on the scale length. Don’t worry about pitches higher than a single ledger line C; the actual functional range of this instrument is primarily in its two lower octaves—between E 0 and E 2.
Also worth mentioning is the fretless electric bass. Like all instruments of this type, it is freely tunable and possesses a distinctive, individual sound. See Program a fretless bass sound in Sculpture.
There are three types of articulations that are discussed:
Fingered: The strings are played with the alternating index and middle fingers.
Picked: The strings are played with a pick. See Program a picked bass sound in Sculpture.
Thumbed/Slapped: The strings are either played with the side of the thumb on the fingerboard or plucked strongly with the fingers. See Program a slap bass sound in Sculpture.
The vibration of the strings is captured by an electromagnetic pickup. When the string is vibrating, its steel core affects the magnetic field. The pickups are almost always found some distance to the side, nearer to the bridge and stop tailpiece. There are different pickup concepts for electric basses, and often two or more pickups are combined to make the sound. To avoid getting into too much detail at this point, there is a rule of thumb that applies: The farther you move the pickup toward the middle of the string, the bassier the sound becomes and the more hollow it sounds. The farther you move the pickup toward the end of the string, the more overtone content is heard, becoming more dense and compact. The sound has more mid-range frequencies, or buzz, and less bass. If the pickup is positioned at the very end of the string, the sound becomes very thin. This behavior mirrors the actual playing position of a real string: If you play more toward the middle of the string, you get a smooth, even, and powerful sound that contains limited harmonic denseness (overtones). If the string is played at the bridge, the sound develops a nasal twang and features more buzz and more overtones.
Now to the body of the instrument, and its resonant properties. Almost all electric basses have a steel rod running through the neck, to strengthen it, and a body made of solid wood. This construction allows the strings to vibrate relatively freely (sustain), even though very little direct sound is generated. The pickups and the amplifier and speaker systems are responsible for the actual sound of the instrument.
The acoustic interaction between body, strings, and external sound sources is much less complex than with pure acoustic instruments.
The vibration of the strings is, of course, naturally hampered by several physical factors: the radius of motion of the string (the antinode) is impeded by the left bridge or by the first fret that’s pressed down upon, and the frets in between. This can lead to the development of overtones that can take the form of anything from a slight humming or buzzing to a strong scraping or scratching sound.
In addition, factors such as the material properties of the strings and the instrument, as well as the softness of your fingertips, also serve to dampen the vibration of the string.