Logic Pro User Guide for iPad
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- What is Logic Pro?
- Working areas
- Work with function buttons
- Work with numeric values
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- Intro to tracks
- Create tracks
- Create tracks using drag and drop
- Choose the default region type for a software instrument track
- Select tracks
- Duplicate tracks
- Reorder tracks
- Rename tracks
- Change track icons
- Change track colors
- Use the tuner on an audio track
- Show the output track in the Tracks area
- Delete tracks
- Edit track parameters
- Start a Logic Pro subscription
- How to get help
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- Intro to recording
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- Before recording software instruments
- Record software instruments
- Record additional software instrument takes
- Record to multiple software instrument tracks
- Record multiple MIDI devices to multiple tracks
- Record software instruments and audio simultaneously
- Merge software instrument recordings
- Spot erase software instrument recordings
- Replace software instrument recordings
- Capture your most recent MIDI performance
- Route MIDI internally to software instrument tracks
- Record with Low Latency Monitoring mode
- Use the metronome
- Use the count-in
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- Intro to arranging
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- Intro to regions
- Select regions
- Cut, copy, and paste regions
- Move regions
- Remove gaps between regions
- Delay region playback
- Trim regions
- Loop regions
- Repeat regions
- Mute regions
- Split and join regions
- Stretch regions
- Separate a MIDI region by note pitch
- Bounce regions in place
- Change the gain of audio regions
- Create regions in the Tracks area
- Convert a MIDI region to a Session Player region or a pattern region
- Rename regions
- Change the color of regions
- Delete regions
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- Intro to chords
- Add and delete chords
- Select chords
- Cut, copy, and paste chords
- Move and resize chords
- Loop chords on the Chord track
- Edit chords
- Work with chord groups
- Use chord progressions
- Change the chord rhythm
- Choose which chords a Session Player region follows
- Analyze the key signature of a range of chords
- Create fades on audio regions
- Extract vocal and instrumental stems with Stem Splitter
- Access mixing functions using the Fader
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- Intro to Step Sequencer
- Use Step Sequencer with Drum Machine Designer
- Record Step Sequencer patterns live
- Step record Step Sequencer patterns
- Load and save patterns
- Modify pattern playback
- Edit steps
- Edit rows
- Edit Step Sequencer pattern, row, and step settings in the inspector
- Customize Step Sequencer
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- Effect plug-ins overview
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- Instrument plug-ins overview
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- ES2 overview
- Interface overview
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- Modulation overview
- Use the Mod Pad
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- Vector Envelope overview
- Use Vector Envelope points
- Use Vector Envelope solo and sustain points
- Set Vector Envelope segment times
- Vector Envelope XY pad controls
- Vector Envelope Actions menu
- Vector Envelope loop controls
- Vector Envelope point transition shapes
- Vector Envelope release phase behavior
- Use Vector Envelope time scaling
- Modulation source reference
- Via modulation source reference
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- Sample Alchemy overview
- Interface overview
- Add source material
- Save a preset
- Edit mode
- Play modes
- Source overview
- Synthesis modes
- Granular controls
- Additive effects
- Additive effect controls
- Spectral effect
- Spectral effect controls
- Filter module
- Low, bandpass, and highpass filters
- Comb PM filter
- Downsampler filter
- FM filter
- Envelope generators
- Mod Matrix
- Modulation routing
- Motion mode
- Trim mode
- More menu
- Sampler
- Studio Piano
- Copyright
Bitcrusher in Logic Pro for iPad
Bitcrusher is a low-resolution digital distortion effect. You can use it to emulate the sound of early digital audio devices, to create artificial aliasing by dividing the sample rate, or to distort signals until they are unrecognizable.
To add Bitcrusher to your project, choose Distortion > Bitcrusher in a channel strip Audio Effect plug-in menu or the Plug-ins area. See Intro to plug-ins. Also see Add, replace, reorder, and remove plug-ins in the Plug-ins area and Work with plug-ins in the Mixer.
Bitcrusher parameters
Drive knob and field: Set the amount of gain applied to the input signal.
Note: Raising the Drive level also tends to increase the amount of clipping at the effect output.
Clip Level knob and field: Set the point (below the clipping threshold of the track channel) at which the signal starts clipping.
Clip Mode buttons: Set the distortion mode to Clip, Wrap, or Fold. Signal peaks that exceed the clip level are processed.
Note: The Clip Level parameter has a significant impact on the behavior of all three modes. Try each mode and adjust the Clip Level value to get a feel for how this works.
Clip: Enable to cause an abrupt distortion when the clipping threshold is exceeded.
Wrap: Set a moderately severe distortion by offsetting the start, mid, and end levels of the signal above the threshold. This parameter smooths signal levels when they cross the threshold. The center portion of the clipped signal is softer than in Clip mode.
Fold: Set a softer distortion by halving the level of the center portion of the signal above the threshold. The start and end levels of the clipped signal are unchanged.
Resolution knob and field: Set the bit rate (between 1 and 24 bits) to alter the calculation precision of the process. Lower values increase the number of sampling errors, generating more distortion. At extremely low bit rates, the amount of distortion can be greater than the level of the usable signal.
Downsampling knob and field: Reduce the sample rate. A value of 1x has no effect on the signal, a value of 2x halves the sample rate, and a value of 10x reduces the sample rate to one-tenth of the original. For example, if you set Downsampling to 10x, a 44.1 kHz signal is sampled at just 4.41 kHz.
Note: Downsampling has no impact on the playback speed or pitch of the signal.
Mix slider and field: Set the balance between the dry and crushed signal.
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