Logic Pro User Guide for iPad
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- What is Logic Pro?
- Working areas
- Work with function buttons
- Work with numeric values
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- Intro to tracks
- Create tracks
- Create tracks using drag and drop
- Choose the default region type for a software instrument track
- Select tracks
- Duplicate tracks
- Reorder tracks
- Rename tracks
- Change track icons
- Change track colors
- Use the tuner on an audio track
- Show the output track in the Tracks area
- Delete tracks
- Edit track parameters
- Start a Logic Pro subscription
- How to get help
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- Intro to recording
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- Before recording software instruments
- Record software instruments
- Record additional software instrument takes
- Record to multiple software instrument tracks
- Record multiple MIDI devices to multiple tracks
- Record software instruments and audio simultaneously
- Merge software instrument recordings
- Spot erase software instrument recordings
- Replace software instrument recordings
- Capture your most recent MIDI performance
- Route MIDI internally to software instrument tracks
- Record with Low Latency Monitoring mode
- Use the metronome
- Use the count-in
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- Intro to arranging
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- Intro to regions
- Select regions
- Cut, copy, and paste regions
- Move regions
- Remove gaps between regions
- Delay region playback
- Trim regions
- Loop regions
- Repeat regions
- Mute regions
- Split and join regions
- Stretch regions
- Separate a MIDI region by note pitch
- Bounce regions in place
- Change the gain of audio regions
- Create regions in the Tracks area
- Convert a MIDI region to a Session Player region or a pattern region
- Rename regions
- Change the color of regions
- Delete regions
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- Intro to chords
- Add and delete chords
- Select chords
- Cut, copy, and paste chords
- Move and resize chords
- Loop chords on the Chord track
- Edit chords
- Work with chord groups
- Use chord progressions
- Change the chord rhythm
- Choose which chords a Session Player region follows
- Analyze the key signature of a range of chords
- Create fades on audio regions
- Extract vocal and instrumental stems with Stem Splitter
- Access mixing functions using the Fader
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- Intro to Step Sequencer
- Use Step Sequencer with Drum Machine Designer
- Record Step Sequencer patterns live
- Step record Step Sequencer patterns
- Load and save patterns
- Modify pattern playback
- Edit steps
- Edit rows
- Edit Step Sequencer pattern, row, and step settings in the inspector
- Customize Step Sequencer
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- Effect plug-ins overview
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- Instrument plug-ins overview
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- ES2 overview
- Interface overview
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- Modulation overview
- Use the Mod Pad
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- Vector Envelope overview
- Use Vector Envelope points
- Use Vector Envelope solo and sustain points
- Set Vector Envelope segment times
- Vector Envelope XY pad controls
- Vector Envelope Actions menu
- Vector Envelope loop controls
- Vector Envelope point transition shapes
- Vector Envelope release phase behavior
- Use Vector Envelope time scaling
- Modulation source reference
- Via modulation source reference
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- Sample Alchemy overview
- Interface overview
- Add source material
- Save a preset
- Edit mode
- Play modes
- Source overview
- Synthesis modes
- Granular controls
- Additive effects
- Additive effect controls
- Spectral effect
- Spectral effect controls
- Filter module
- Low, bandpass, and highpass filters
- Comb PM filter
- Downsampler filter
- FM filter
- Envelope generators
- Mod Matrix
- Modulation routing
- Motion mode
- Trim mode
- More menu
- Sampler
- Studio Piano
- Copyright
Step FX filter types in Logic Pro for iPad
Step FX provides dozens of filter types.
Step FX filter types: lowpass, bandpass, highpass
A lowpass (LP) filter passes the portion of a signal below a specified cutoff frequency and rolls off the portion above that frequency. A bandpass (BP) filter passes the portion of a signal occupying a band surrounding the cutoff frequency and rolls off the portions above and below that band. A highpass (HP) filter passes the portion of a signal above a specified cutoff frequency and rolls off the portion below that frequency.
There are multiple two-pole, four-pole, multi-pole state-variable and analog-modeled LP, BP, and HP filter designs in Step FX, each with distinctive characteristics that you may prefer for a given purpose. The available LP, BP, and HP filter designs include Smooth, Edgy, Rich, Sharp, Clean, and Gritty variants.
Sharp: Two-pole analog-modeled filters.
Smooth: Two- or multi-pole state-variable filters.
Edgy: Two- or four-pole analog-modeled filters. Four-pole variants provide a steeper roll-off of frequencies beyond the cutoff.
Rich: Two- or four-pole analog-modeled filters. Four-pole variants provide a steeper roll-off of frequencies beyond the cutoff.
Clean: Bi-Quad filters. These filters have no Drive option.
Gritty: Two-pole filters designed to saturate heavily at higher Resonance and Drive settings.
The two principal filter controls have standard functions for all filter types.
Cutoff: Controls the filter cutoff frequency.
Resonance: Controls the filter resonance or emphasis. Higher settings boost frequencies in the immediate vicinity of the cutoff frequency.
Step FX filter types: notch and peaking
A notch filter cuts a narrow band around a resonant frequency. The remainder of the signal is affected minimally.
Cutoff: Sets the frequency of the cut band.
Resonance: Controls the amount of attenuation.
A peaking filter boosts a narrow band around a resonant frequency. The remainder of the signal is affected minimally.
Cutoff: Sets the frequency of the boosted band.
Resonance: Controls the amount of boost. Higher values are generally the most effective.
Step FX filter types: comb filters
A comb filter mixes the original signal with one or more copies of the signal, which are delayed by a very short time interval. At some frequencies this mixture causes phase cancelations, while at other frequencies it causes reinforcements. The result is a spiky frequency spectrum with multiple resonant peaks. Graphically, these peaks resemble the teeth of a comb, which gives this filter type its name.
Step FX offers three comb filter designs, each with its own character. The best choice depends on your preference and the type of sound you’re trying to create. That said, there are some distinguishing characteristics that may help guide you.
Comb Pos uses positive feedback on the delay lines, while Comb Neg uses negative feedback to produce less extreme effects, often with a hollow quality. These two are the less powerful combs and offer a much more gradual increase in resonance. They can be useful when you require either a less dramatic effect or you want to hear more of the exciter signal character in your sound. The latter point is noteworthy as this trait can be useful when you want a more naturalistic sound.
Comb PM uses bipolar feedback on the delay lines. The resonance control is bipolar, allowing you to freely shift from negative (hollow sound) on the left to positive (bright and peaky) on the right. This comb is useful for classic bright Karplus-Strong style sounds, where the exciter impulse is not easily heard and the comb is more prominent. Take care with your resonance level because it’s capable of quickly going to extremes, which can lead to feedback. Start with a resonance level of zero and increase (or decrease) slowly to find a suitable effect strength.
Cutoff: Controls the delay time in the comb circuit. Lower cutoff values equate to a longer delay.
Resonance: Controls the frequency peaks in the comb-filtered spectrum.
Note: Sending a percussive sound into a highly resonant comb filter causes it to ring at a frequency determined by the delay time you have set with the Cutoff knob.
Step FX filter types: ring modulation
Ring modulation is a process in which a modulator and a carrier signal are multiplied. Each frequency component of the modulator interacts with each frequency component of the carrier to produce two sidebands: a sum and a difference (carrier – modulator). When a filter is set to the RingMod type, the signal entering the filter acts as the modulator, while the carrier is supplied internally by the filter.
Cutoff: Controls the carrier frequency.
Mix: Applies a constant offset to the carrier.
At 0%, the carrier wave varies between –1 and +1, resulting in classic ring modulation.
At 100%, the carrier wave varies between 0 and 1, resulting in classic amplitude modulation. In this case, the carrier signal itself is present alongside the sum and difference sidebands.
Step FX filter types: distortion
Phat FX filters offer several distortion effects.
Bitcrusher is a harsher-sounding digital effect.
Dirt is a classic tube distortion effect.
Downsampler is a lo-fi digital effect (similar to Bitcrusher but frequency dependent).
Grit is a transistor distortion.
The filter controls work as follows when the filter type is set to a distortion effect:
Cutoff: Sets the frequency for the Downsample distortion type.
Resonance: Controls the intensity of the distortion effect.
Mix: Controls the mix between clean and distorted signals. A 0% value results in the clean signal only. A 50% value results in an equal mix of clean and distorted signal. A 100% value results in the distorted signal only.
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