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Optimization: resizable workers array #3137
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Instead of allocating an array of maxPoolSize (~2M) elements for the worst-case supported scenario that may never be reached in practice and takes considerable memory, allocate just an array of corePoolSize elements and grow it dynamically if needed to accommodate more workers. The data-structure to make it happen must support lock-free reads for performance reasons, but it is simple, since workers array is modified exclusively under synchronization.
kotlinx-coroutines-core/jvm/src/scheduling/CoroutineScheduler.kt
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kotlinx-coroutines-core/jvm/src/internal/ResizableAtomicArray.kt
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Co-authored-by: dkhalanskyjb <52952525+dkhalanskyjb@users.noreply.github.com>
dkhalanskyjb
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qwwdfsad
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kotlinx-coroutines-core/jvm/src/internal/ResizableAtomicArray.kt
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ndkoval
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slavonnet
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yorickhenning
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Instead of allocating an array of maxPoolSize (~2M) elements for the worst-case supported scenario that may never be reached in practice and takes considerable memory, allocate just an array of corePoolSize elements and grow it dynamically if needed to accommodate more workers. The data structure to make it happen must support lock-free reads for performance reasons, but it is simple since the workers array is modified exclusively under synchronization.
elizarov
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Feb 4, 2022
….IO unbounded for limited parallelism (#2918) * Introduce CoroutineDispatcher.limitedParallelism for granular concurrency control * Elastic Dispatchers.IO: * Extract Ktor-obsolete API to a separate file for backwards compatibility * Make Dispatchers.IO being a slice of unlimited blocking scheduler * Make Dispatchers.IO.limitParallelism take slices from the same internal scheduler Fixes #2943 Fixes #2919
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dee-tree
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Jul 21, 2022
Instead of allocating an array of maxPoolSize (~2M) elements for the worst-case supported scenario that may never be reached in practice and takes considerable memory, allocate just an array of corePoolSize elements and grow it dynamically if needed to accommodate more workers. The data structure to make it happen must support lock-free reads for performance reasons, but it is simple since the workers array is modified exclusively under synchronization.
pablobaxter
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Sep 14, 2022
Instead of allocating an array of maxPoolSize (~2M) elements for the worst-case supported scenario that may never be reached in practice and takes considerable memory, allocate just an array of corePoolSize elements and grow it dynamically if needed to accommodate more workers. The data structure to make it happen must support lock-free reads for performance reasons, but it is simple since the workers array is modified exclusively under synchronization.
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Instead of allocating an array of maxPoolSize (~2M) elements for the worst-case supported scenario that may never be reached in practice and takes considerable memory, allocate just an array of corePoolSize elements and grow it dynamically if needed to accommodate more workers.
The data-structure to make it happen must support lock-free reads for performance reasons, but it is simple, since workers array is modified exclusively under synchronization.