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πŸ‘¨πŸ»β€πŸ’» Control Systems Engineer at UKAEA

Currently working professionally with Unreal Engine 5, React and .NET. I spend my spare time experimenting with different technologies and languages, but have recently gotten hooked on Game Engine design.

Arnold Engine

My main personal project - a cross-platform game engine built with modern C++.

Link to repository - here

Key Features:

  • πŸ”§ CMake-based build system
  • 🎨 Modern OpenGL rendering pipeline
  • πŸ–₯️ Cross-platform window & input handling
  • πŸ› οΈ Integrated debugging tools with Dear ImGui
  • πŸ“Š Comprehensive logging system
  • ⚑ Event-driven architecture

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