π¨π»βπ» Control Systems Engineer at UKAEA
Currently working professionally with Unreal Engine 5, React and .NET. I spend my spare time experimenting with different technologies and languages, but have recently gotten hooked on Game Engine design.
My main personal project - a cross-platform game engine built with modern C++.
Link to repository - here
Key Features:
- π§ CMake-based build system
- π¨ Modern OpenGL rendering pipeline
- π₯οΈ Cross-platform window & input handling
- π οΈ Integrated debugging tools with Dear ImGui
- π Comprehensive logging system
- β‘ Event-driven architecture