This is the DEMO version of the game. 

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To access the full version on Android, get it from Google Play

There is also a demo on Google Play.

 

Refence will also be available on Steam(ETA: 2025.03). 

The Steam demo is availble now.

If you're interested, wishlisting really helps.

 

To discuss about the game, join in the Discord.

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Choose your heroes to fight against enemies.

Build your castle to unlock various upgrades.

Do researches to unlock useful functions.

Hire more heroes to defend your wall for more waves.

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Magic Dictionary and Task Board are availalbe now

Danta is available in demo


Rank up a hero


Fight at winter night


Collect currencies from wish pool


Updated 3 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(7 total ratings)
Authormuurou
GenreStrategy
Made withGodot
Tags2D, Godot, Idle, Incremental, Pixel Art, Roguelike, Singleplayer, Tower Defense
LinksSteam

Also available on

Development log

Comments

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(+1)

So is there a way to save progress? I prefer to buy the steam version instead of getting android

Yeah, the save can be exported

(+2)

Yes, if this game came out on steam it would be just great

(+3)

It will be available on Steam in the near future. :)

(+1)

Any plans for a Steam release in the future?
I'm not really a mobile player, would love to play it full release on pc and support financially this project too

(+3)

Yeah, thank you for playing the game!

It will be available on Steam in the near future.

I've been really enjoying this game. One recommendation I have is to add a aiming level up that makes the character aim at different targets. A lot of the time my heros will shoot at the same target and only one will kill it. 

Thanks for playing the game!

The heroes won't aim at the same target by default, and it happens when there is only one enemy in range.

P.S. Long pressing on heroes will display their hit range.

That's good info, thanks!

I specifically mean a level up that makes a hero with multiple projectiles target different targets. Like the opposite of the one that makes them have one target. I know it has to do with range but that would be cool.

Aiming is doing the job, which is available after Magic 101/Power 101 learned