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Wildlife Studios Tech Blog
Wildlife Studios is building next-generation mobile games, and it takes a lot of data, innovation, and knowledge. Our tech people are here to share how they are building the best in class technology to improve people's life with fun and innovation.
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Why should you care about optimizing UI for mobile games?
Why should you care about optimizing UI for mobile games?
Lessons learned from recent years working with game development.
Stéfano Girardelli
Mar 7, 2022
Machine Learning Engineers at Wildlife Studios
Machine Learning Engineers at Wildlife Studios
by João Mateus Emílio
Wildlife Studios
Dec 12, 2021
Causal Impact applied to the mobile games industry
Causal Impact applied to the mobile games industry
If we can’t experiment, how can we know whether a business action had the expected impact? We will present you with a real case and its…
Micaela Morales
May 25, 2021
Data Science at Wildlife: A deep dive into how our team works
Data Science at Wildlife: A deep dive into how our team works
Find out how we're able to innovate in our Ads practices with new models and algorithms.
Cecilia García López de Munain
Jan 14, 2021
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How we applied SOLID principles on Sniper 3D (part 2)
How we applied SOLID principles on Sniper 3D (part 2)
In part 1, we discussed why organizing the code in games that will be maintained for many years, such as Sniper 3D, is so important, and…
Victor Aldecoa
Mar 25, 2020
Texture Animation: Applying Morphing and Vertex Animation Techniques
Texture Animation: Applying Morphing and Vertex Animation Techniques
The Vertex Animation Texture (VAT) technique consists of baking animations into a texture map for use later in the vertex shader.
Luiz Otavio Vasconcelos
Mar 10, 2020
From Data to Wisdom: Why our Technical Writing team focuses on problem-solving
From Data to Wisdom: Why our Technical Writing team focuses on problem-solving
Steph Zalles, Technical Writing Manager, explains what creators of good documentation have in common.
Steph Zalles
Nov 10, 2020
How we improved our CI/CD pipelines over the years
How we improved our CI/CD pipelines over the years
Find out how our developers handle the full software development cycle.
Felipe Peiter
Dec 18, 2020
Ads Technology for mobile gaming explained
Ads Technology for mobile gaming explained
Director of Engineering Julian Klas shares his insights about how ads help our games reach their full potential.
Julian Klas
Oct 4, 2020
Site Reliability Engineering — How to prepare for the interview
Site Reliability Engineering — How to prepare for the interview
One of the main objectives of the SRE team is to provide a fantastic experience for our customers. Learn more about our interview process.
Douglas Quintanilha
Aug 19, 2020
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