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Ludows

85
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A member registered Dec 06, 2020 · View creator page →

Creator of

Recent community posts

real banger, i love the boss design and the game mechanics, but i think you should add a slower intro, and not just spawning the player in front of the boss ahahah. Good job!

love the graphics, but the game is not very clear on what you need to do. I think that with some more polish and a simple gameplay this game could turn out amazing! good job

I love the idea, but i think you could have done better on the visuals, but by adding audio and some more platformer mechanics, this game could turn out really cool! good job

Really cool game and remember, this is your first game jam well done! i can see this game mechanic in a future mobile release. sadly there's no audio but overall good job!

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bro this ain't no costructive criticism, you are just talking trash about every game in this game jam. The game jam community is known for having great people who give REAL advice to novels that are just starting their gamedev journey, and all you are doing is destoying it. Consider what i said before you comment on any other game

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womp womp

good job, proud of you! keep joining in game jams and you'll make cool games in no time!

i used it to sleep irl

cool but graphics and audio need polish, i played it for too long

very hard, the pillow got stuck in the corner

very cool, love the imagination. i'd love to see more graphical polish tho

cool game, cool visuals but it lacks music.

love the feedbac

Hey, really cool asset! Which palette did you use?

Really cool game, i love the mechanic. The biggest flaw is that if you miss just one click and you miss one enemy, there is basically nothing you can do, and you just have to wait a lot of time before you get killed and can restart. I would suggest to put a constant way of killing enemies, like a magic tower shooting one enemy every once in a while, and leave the mass of enemy for the traps to kill. Overall really cool game!

really nice and little game, i love the graphics!

really cool assetpack, good job.

Hey, i have been making a game using kenney's tiny asset and your expansion has been a bless. If you want to work with me on the game, you can find contacts on my itch page

the gameplay feels slow, and the tutorial is covering most of the screen. overall nice game, good graphics and sound effects and it integrated the theme well.

Really nice game, i love the artsyle.

cool graphics and nice sound effect. But the gameplay was a bit off.

thanks, i was hoping to get at least in the top 10 so i tryharded this week, but i think i don't have enough reviews to get anywhere near that goal.

don

Cool game, even tho there are some things that you could have improved, like a bit more juice using particle effects, sound effects and visual effects to give more impact on what the player is doing. Overall Cool game

cool, if you ever need some help, or have some questions don't hesitate to contact me.

thanks, if you are using Godot i can give you some advices on polishing your game.

Very cool game, sad that there are only 2 bosses, but i can see this into a full game release. The only issue is that the two bosses differ only with the music, the mechanics are the same. Overall really cool game!

Hi, thanks for the feedback. I especially made the boss easy, to make everyone able to see every phase of it, and every attack. I know that for somebody it can be too easy, but i made a lot of people playtest my game, and the boss i have come up to seemed to be the best. Btw i'll take notes for the next BRGame Jam!

Thanks! Yeah i whish i had more time to make more bosses, since i joined the jam 1 and a half week ago ahaha

Hi, nice to hear! But what do you mean by "grindy" exactly? ahaha

The boss is still in development!

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enemies grouping together is kinda on porpouse becouse it encourages using spells to kill multiple enemies at once, but thanks for the feedback, i'll make it more natural!

Really good asset, nice style and animations and all of this for free, keep it up!

cool asset but i don't have any idea on how to use it becouse the grid is shifted and overall mess. please fix it

really funny experience, the only problem is that sprite are blurry and kinda hard to see, funny experience overall

thanks man, hahaha, i am looking forward to add even more content to it after the jam ends

Really nice short experience, i raeally enjoyed the great use of the asset pack. May i suggest some quality tips:

-The player movement feels snappy, you could fix it by adding some acceleration and deceleration to the player's movement (some animations would help too)

-The player doesn't know exactly how to interact with the enviroment, you can interact with items only if you get really close to them.

-The UI is a bit invasive, the ui covers up most of the map making it feel oppressive, i would fix this issue right away becouse it's really simple to fix so you can make it in time before the jam ends.

Overall a very good submission, it uses the Kenney asset pack really well and it fits the theme nicely. Good work!

This is game is really cool, there are just two issues: one, when you buy lots of plants they kinda overlap and it's hard to see what every plant needs. Two, (just a design tip) make the coins go lower on the ground so they don't cover the plants and maybe make the coins move toward the mouse. Overall a pretty solid submission

Thanks for the feedback, i'll update the game once the jam ends

yeah you can play the game however you want, but you are supposed to kill the enemies becouse killing them make the timer go slower (its my fault i didn't made It clear)