Thank you! This means a lot to us :)
LiminalRoad
Creator of
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Thanks for everything — the great video (I still haven't watched it entirely), the positive review, and the compliments.
We were aiming for an '80s style and making the game cinematic, just like the movies. It's truly rewarding that you think it looks similar.
Actually, there are only two endings in this game. It is our first "ambitious" project; we’ve never had this variety of systems and mechanics before. We’ve learned a lot, and we’ll take feedback to improve in our future games and keep evolving.
As for a sequel, it's not in our plans right now, but that could change at any moment. We will probably make some changes to this game and update it with more content and gameplay, so stay tuned to our Discord server!
Hello! Thank you so much for playing the game it truly means a lot to us to receive feedback that helps us make the game better.
We wanted to create a specific pace, with characters speaking more slowly when intended, and each animation was handcrafted and synchronized with the text.
This game is meant to be a horror narrative experience inspired by classic slasher films, focusing on a “cinematic” style with an emphasis on story. However, the full version will feature much more gameplay content. In the meantime, feel free to check out our previous game, Golly Soda Pop, which focuses on gameplay and is genuinely terrifying.
Thank you again for your support!
Hello! We understand your frustration about the lack of content in the demo. However, it was clearly stated on the game page, in the downloaded file, and at the end of the game that this is only a demo.
All the content described on the page will be included in the final version of the game, along with much more!
We’re not misleading anyone; you’ve played an early demo that only represents a small portion of the complete game.
We’d love for you to join our Discord community to stay updated on the development process and receive notifications when the game is officially launched. Thank you for playing, and we apologize if it wasn’t clear that this was not the full game. We'll make sure to clarify this better in future releases. :)
Merci pour le feedback!
En effet, cette demo était beaucoup plus orientée vers la partie narrative avec des cutscenes, ayant pour objectif d'introduire les personnages et un petit aperçu de l'histoire. Mais ne vous inquiétez pas, même si le jeu a cette orientation, dans la version complète il y aura beaucoup plus de gameplay et de nombreux minigames et quests interactives!! 😎
Sorry if the translation is wrong, I don't speak French ;(
First thing: thanks for all the compliments, you don't know how much it means for the team the fact we are pretty close to make a game that gives you the feelings so close to the theme we're trying to replicate.
Second thing: really liked your blog, I've read some others reviews you did for some game I played, and really liked your writing style. truly passionate