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isak5386

16
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1
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A member registered Feb 03, 2024

Recent community posts

There will be a story but I'm still not sure exactly what it will be about. I just have these vague concept ideas and a few scenarios and locations in mind so far. Its in the back of my mind though and I will let things develop on their own for some months while i try to get some of the practical things sorted.

There will be boss battles but only on linear stages. In starfox 64, some boss fights happened in more open stages that felt like arenas, where the ship and camera acted and were controlled differently. I want to avoid adding endless things to the list of things that needs to be done. 

No tank or submarine stages either but possibly more than 1 ships (with different speed, weapons, hp etc) and maybe (but probably not) gun turret stages where the stages scrolls and the player only needs to aim and shoot!

Brake is now added and the camera zooms in slightly while braking. 

Will add boost and slight zoom out while boosting tomorrow!

Made it possible to in a smooth motion tilt the ship 90 degrees to either side using L and R. 

A camera now follows the ship from a slight distance.

Still just flying in a straight line through empty space.

Had some troubles implementing the tilt. At first the camera node was attached to the character node which caused the entire thing to rotate, including the camera. Added a small script to the camera to set it to not rotate but instead the began rotating strangely, following the trajectory of a circle. Turned out it was because when i wanted to rotate the ship, instead the entire node including the camera and the space between the ship and the camera rotated. Now, with the camera following as a separate node, the ship tilts as intended!

I have been intending to try to learn how to use the Godot engine and have decided to do so by creating a game. The goal is to make a Starfox 64 inspired linear spaceship shooter, but with more focus on steering the ship to avoid obstacles etc, as those were my favorite parts of the original game.

What we have so far is not much. Just a shape that flies in a straight line endlessly through empty 3d space. Until February I want to add directional controls, brake, boost and a way to tilt the ship to either side (to fit through gaps etc). 

I wont be posting any screenshots any time soon as they will all just be of a rectangle in an empty void, but I'll update in text with whatever small or big milestones have been reached!

If anyone has any ideas or suggestions, I would be happy to hear! 

So far it feels like the main obstacle is deciding what to work on and how! The number of things needed are a bit overwhelming but I'll try to keep it simple and focus on a few things at a time. 

A friend of mine wants to create music and sound effects! I'll post some of it when he starts sending me the samples!

do you also want to do sound effects?

Looks great, thank you!

Looking good, thanks for uploading

looks great, thank you!

Thanks! I'll try to use these in a small game I'm trying to do. I'll add you to the credits!

Thank you, looks good!

Cheers, looks good

Looks really nice! Will purchase when on the laptop

(1 edit)

Thank you! Practicing how to make UI stuff and missed having some nice looking assets!

Amazing multiplayer game. Would pay again for more content or a sequel.

I think this is my favorite of your free games! Reminds me of the short horror film Zygote (on youtube).

Good stuff!

For those who liked this and want something similar: try The Last Door season 1 and 2