Get HoloKit X
- Features
- Compatibility
- In The Box
- Terms
Mixed Reality Capacities
- 6 degrees of freedom spatial tracking using ARKit
- 3D environmental perception using iPhone LiDAR Scanner
- Precise Hand Tracking using Apple Vision framework
- Hands-free Motion Control using Apple Watch
- Human and Object Recognition using Apple CoreML and Apple Neural Engine
- Spatial and Geometry-aware Audio using Apple PHASE framework
- Precise Haptic Feedback using Apple CoreHaptics framework
Stereoscopic AR Headset for iPhone
- 60° ultrawide field of view
- Crystal-clear optical lenses
- Comfortable ergonomic design with replaceable headband
- Compatible with eyeglasses
Made for iPhone
Full Functionality with LiDAR Sensor
- iPhone 16 Pro
- iPhone 16 Pro Max
- iPhone 15 Pro
- iPhone 15 Pro Max
- iPhone 14 Pro
- iPhone 14 Pro Max
- iPhone 13 Pro
- iPhone 13 Pro Max
- iPhone 12 Pro
- iPhone 12 Pro Max
Limited Functionality with no LiDAR Sensor
- iPhone 16
- iPhone 16 Plus
- iPhone 15
- iPhone 15 Plus
- iPhone 14
- iPhone 14 Plus
- iPhone 13
- iPhone 12
- iPhone 11 Pro
- iPhone 11 Pro Max
- iPhone XS
- iPhone XS Max
Compatible with Apple products
- Apple Watch Ultra 2
- Apple Watch Ultra
- Apple Watch Series 10
- Apple Watch Series 9
- Apple Watch Series 8
- Apple Watch Series 7
- Apple Watch Series 6
- Apple Watch Series 5
- Apple Watch Series 4
- Apple Watch SE
- Apple AirPods Pro (2nd generation)
- Apple AirPods Pro
- Apple AirPods 4
- Apple AirPods (3rd generation)
- Apple AirPods (2nd generation)
- Apple AirPods Max
Each unit of HoloKit X contains the following:
- HoloKit X
- Headband
- "Use, Health & Safety Guideline For HoloKit X"
- Instruction "Getting Started"
Dimension of HoloKit X without the headband
Height: 100 mm (3.93 in)
Width: 133 mm (5.23 in)
Depth: 140 mm (5.51 in)
Weight: 215 grams (7.6 oz)
Dimension of the Box
Height: 118 mm (4.64 in)
Width: 167 mm (6.57 in)
Depth: 167 mm (6.57 in)
Weight: 355 grams (12.5 oz)
Explore New Realities in AR with Friends
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Face-to-Face Shared Realities
HoloKit is made for Seamless Multiplayers
Interact and play with your friends in multiplayer mixed realities. Getting set up multiplayers in HoloKit is super easy, simply scan another device's QR code to enter a shared mixed reality experience anywhere, even without an internet connection or pre-scanning any spatial maps. This instant and magical process used our spatial anchor sharing technology and local networking technology behind AirDrop.
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Asymmetric Mixed Reality
Participate in second person with Puppeteer Mode
Mixed reality could be asymmetric for multiplayers. Each player can experience different mixed reality even in the same physical reality. We invented puppeteer mode that the player without HoloKit can control the avatar (the dragon) to play against friends with HoloKit X. HoloKit supports up to 8 iOS devices to connect in the same session thanks to our powerful face-to-face multiplayer reality sharing technology.
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Hands-free Immersion
Experience your own reality in first person
Unlike handheld mobile AR, with HoloKit, you can use your hands and fingers to interact with and touch holograms. Walk around and enjoy a hands-free immersive viewing experience with a 60 degree ultra-wide field of view.
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Spectator View
Capture and record in third person
Using another iPhone or iPad, easily capture and share your stereoscopic AR experiences to your friends from any angle in real-time. You can live-stream your reality or cast over AirPlay.
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Motion Control
Using Apple Watch and HealthKit
Your Apple Watch is another way to operate HoloKit with motion controls. Have you ever tried casting a spell? No more controller on hands! You can hold any object to act! How about a wand? Of course, your calories burn in HoloKit count to your Exercise Rings.
Download the App Now
A KIT TO TRANSFORM YOUR IPHONE INTO AN AR HEADSET → A VIEWER TO BRING DIGITAL OBJECTS TO REAL LIFE → A GIFT FOR YOU AND YOUR FRIENDS TO TRY OUT IMMERSIVE AR TOGETHER →A KIT TO TRANSFORM YOUR IPHONE INTO AN AR HEADSET → A VIEWER TO BRING DIGITAL OBJECTS TO REAL LIFE → A GIFT FOR YOU AND YOUR FRIENDS TO TRY OUT IMMERSIVE AR TOGETHER →A KIT TO TRANSFORM YOUR IPHONE INTO AN AR HEADSET → A VIEWER TO BRING DIGITAL OBJECTS TO REAL LIFE → A GIFT FOR YOU AND YOUR FRIENDS TO TRY OUT IMMERSIVE AR TOGETHER →A KIT TO TRANSFORM YOUR IPHONE INTO AN AR HEADSET → A VIEWER TO BRING DIGITAL OBJECTS TO REAL LIFE → A GIFT FOR YOU AND YOUR FRIENDS TO TRY OUT IMMERSIVE AR TOGETHER →A KIT TO TRANSFORM YOUR IPHONE INTO AN AR HEADSET → A VIEWER TO BRING DIGITAL OBJECTS TO REAL LIFE → A GIFT FOR YOU AND YOUR FRIENDS TO TRY OUT IMMERSIVE AR TOGETHER →A KIT TO TRANSFORM YOUR IPHONE INTO AN AR HEADSET → A VIEWER TO BRING DIGITAL OBJECTS TO REAL LIFE → A GIFT FOR YOU AND YOUR FRIENDS TO TRY OUT IMMERSIVE AR TOGETHER →A KIT TO TRANSFORM YOUR IPHONE INTO AN AR HEADSET → A VIEWER TO BRING DIGITAL OBJECTS TO REAL LIFE → A GIFT FOR YOU AND YOUR FRIENDS TO TRY OUT IMMERSIVE AR TOGETHER →A KIT TO TRANSFORM YOUR IPHONE INTO AN AR HEADSET → A VIEWER TO BRING DIGITAL OBJECTS TO REAL LIFE → A GIFT FOR YOU AND YOUR FRIENDS TO TRY OUT IMMERSIVE AR TOGETHER →A KIT TO TRANSFORM YOUR IPHONE INTO AN AR HEADSET → A VIEWER TO BRING DIGITAL OBJECTS TO REAL LIFE → A GIFT FOR YOU AND YOUR FRIENDS TO TRY OUT IMMERSIVE AR TOGETHER →A KIT TO TRANSFORM YOUR IPHONE INTO AN AR HEADSET → A VIEWER TO BRING DIGITAL OBJECTS TO REAL LIFE → A GIFT FOR YOU AND YOUR FRIENDS TO TRY OUT IMMERSIVE AR TOGETHER →
Highlight User Feedback
Product Reviews
Extremely Cool AR Experiences!
Amazing AR experience
Easy to set up, lightweight, and a more active gaming experience for kids (and me!)
Great AR visual quality!
Tried out the SDK
Great way to engage AR
Interesting and worth trying!
FAQ
Where can I find tutorials of how to use this headset?
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What is the meaning of “Reduced 3D perceptions” in the device compatibility chart?
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I have issues connecting to the Apple Watch, what can I do?
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Can I play without an Apple Watch?
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Can I watch movies with HoloKit X?
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If my iPhone 14 has 4k quality, will you get 4k quality with holokit?
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Can I run other apps on HoloKit X?
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Is HoloKit SDK available?
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