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GH-250 Implement Launcher API #356
GH-250 Implement Launcher API #356
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… on rethrowing instead of swallowing the exception
…ssentials into feature/issue-250
…rce uri validity and exception behaviour across platforms.
…ssentials into feature/issue-250
✅ Validation status: passed
For more details, please refer to the build report. Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report. |
✅ Validation status: passed
For more details, please refer to the build report. Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report. |
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A few small tweaks and optimizations. Do we have a sample app on each platform we can test to ensure this is working? Perhaps some of the built in ones we can add those as a default in the sample to launch?
static Task PlatformOpenAsync(Uri uri) | ||
{ | ||
var intent = CreateIntent(uri.ToString()); | ||
Platform.AppContext.StartActivity(intent); |
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How will this work with the intent system? Does the top need to be cleared?
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The application is launched on top of the current application. The back button returns to the calling app. I don't think the top has to be cleared, it works well on android.
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static async Task PlatformOpenAsync(Uri uri) | ||
{ | ||
await UIApplication.SharedApplication.OpenUrlAsync(new NSUrl(uri.ToString()), new UIApplicationOpenUrlOptions()); |
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Should we make the string to NSUrl and extension method somewhere?
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Probably, I guess many other people use uri.ToString(). Having conversion operations via extension methods for every platform is advisable. I would suggest putting this in a new pr though.
{ | ||
public static partial class Launcher | ||
{ | ||
public static Task<bool> CanOpenAsync(string uri) => PlatformCanOpenAsync(new Uri(uri)); |
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should we do some validation of the string here? Usually we check for null or whitespace, throw an exception and then call the platform code.
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Done
{ | ||
public static Task<bool> CanOpenAsync(string uri) => PlatformCanOpenAsync(new Uri(uri)); | ||
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public static Task<bool> CanOpenAsync(Uri uri) => PlatformCanOpenAsync(uri); |
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same here, but for null.
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Done
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static async Task PlatformOpenAsync(Uri uri) | ||
{ | ||
await WinLauncher.LaunchUriAsync(uri); |
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no need to make this async, we should just just return the Task in a =>
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Done
static Intent CreateIntent(string uri) | ||
{ | ||
var androidUri = AndroidUri.Parse(uri); | ||
var intent = new Intent(Intent.ActionView, androidUri); |
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This could all be done on one line:
static Intent CreateIntent => new Intent(Intent.ActionView, AndroidUri.Parse(uri));
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Done
{ | ||
static Task<bool> PlatformCanOpenAsync(Uri uri) | ||
{ | ||
var intent = CreateIntent(uri.ToString()); |
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should this be uri.ToString? Should it be the actual AbsolutePath?
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You are correct, I read through the microsoft docs and changed it. AbsolutePath should always be used when you want an escaped string, and we do. I also changed it on iOS. UWP needs an uri either way so it will work there.
I adressed all the change requests @jamesmontemagno |
…ssentials into feature/issue-250
✅ Validation status: passed
For more details, please refer to the build report. Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report. |
✅ Validation status: passed
For more details, please refer to the build report. Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report. |
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Small little tweaks :) Looking pretty solid though.
CanLaunchCommand = new Command(CanLaunch); | ||
} | ||
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async void OnLaunchBrowser() | ||
{ | ||
await Launcher.OpenAsync("https://github.com/xamarin/Essentials"); |
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I don't think we want the sample to open the browser as that is what the Browser API is for and should guide developers down that route :) Even though technically it can be.
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You are correct, but I can not think of a uri example which works on every platform and is not covered by existing or by a PR API
async void OnLaunch() | ||
{ | ||
await Launcher.OpenAsync(LaunchUri); | ||
} | ||
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async void OnLaunchMail() | ||
{ | ||
await Launcher.OpenAsync("mailto:"); |
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Is it possible that these throw an exception at all? Perhaps we should create a generic method that tries to launch it and then handle the exception here.
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It is a valid uri, so there will be no exception. iOS definitely has a mail app, uwp does too. Android has some mail app 99% of the time, you could probably have no mail app instaled if you use a gApps free os. Either way, no exception would be thrown and the intent would just be unhandled.
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public static Task<bool> CanOpenAsync(Uri uri) => PlatformCanOpenAsync(uri); | ||
public static Task<bool> CanOpenAsync(Uri uri) | ||
=> uri != null ? PlatformCanOpenAsync(uri) : throw new ArgumentNullException(nameof(uri)); |
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Let's make this a non-expression bodied method and also fill in the full argument null exception for devs like the others.
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Done
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public static Task OpenAsync(Uri uri) => PlatformOpenAsync(uri); | ||
public static Task OpenAsync(Uri uri) | ||
=> uri != null ? PlatformOpenAsync(uri) : throw new ArgumentNullException(nameof(uri)); |
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Same as before.
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Done
{ | ||
await WinLauncher.LaunchUriAsync(uri); | ||
return WinLauncher.LaunchUriAsync(uri).AsTask(); |
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Can be an expression bodied member here too.
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Done
✅ Validation status: passed
For more details, please refer to the build report. Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report. |
✅ Validation status: passed
For more details, please refer to the build report. Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report. |
* GH-250 Implement Launcher API (#356) * Initial commit for Launcher Api as discussed in Issue 250 * Fixed and refactored android launch code, fixed unit tests. Fixed namespaces. * Refactored code, fixed uwp launcher. Added unit test * Added sample launcher page and viewmodel. * Fixed launcher Page typo * Refactored launcher code. after testing exception behaviour I decided on rethrowing instead of swallowing the exception * Refactored access modifiers. Also changed exception behaviour to enforce uri validity and exception behaviour across platforms. * Updated docs, stripped even more code. * Added validation. Adressed all other changes as required in pr * Removed dead code * Adressed last issues from pr * Cleanup launcher * cleanup iOS tests * Early morning typos
* GH-343: Take into consideration VerticalAccuracy on iOS Altitude (#344) * Fix for #343 Only set altitude if it's available (VerticalAccuracy is negative when it isn't according to iOS doc) * Use: (double?) * dotnet foundation CLA broken link (#349) * Update ns-Xamarin.Essentials.xml * Update README.md (#340) * GH-365 Change to generic EventHandlers * Clean up unit tests. * GH-363 Enable C# 7.2 (#364) * GH-363 Enable CD 7.3 * Update Xamarin.Essentials.csproj * GH-367 Change Ui to UI & Ac to AC (#374) * GH-367 Change Ui to UI * Ensure proper Ui for Android * Fix gryoscope * Rename Ac to AC * Update framework indexes * Create Product Feedback page for Docs (#369) * Create PRODUCT-FEEDBACK.md * Update PRODUCT-FEEDBACK.md * Fixed a typo from "chanaged" to "changed" * Fixed a typo from "chanaged" to "changed" * Fixed a typo from "chanaged" to "changed" * GH-337 Android Low Pass Filter (#354) * Implemented low pass filter as requested by issue 337 * Added value to sample page. * Updated docs for ApplyLowPassFilter * Enabled ApplyLowPassFilter Switch on Android, disabled on all other platforms * Moved LowPassFilter to shared, removed unnecessary usings. * Updated Docs * Sample Project Tweaks and Optimizations (#353) * Make sure orientation sensor stops on sample. * Fix up all sensors page to start and stop correctly * Only check permission if unknown status * Update to latest sdk.extras * fix back button press on TTS page. Check for null. * Add samples sln for CI/CD * Update readme and samples sln * Don't use code sign key for simbuilds * let's try this gain * Update to projects * Cleanup sample config * bump sdk extras * Add in readme for install with helpful information. Bump MSBuild.Sdk.Extras (#392) * GH-368: Allow for unicode in host names and escape query (#393) * Allow for unicode in host names and escape query Previously we were passing the the url as is to each platform and letting it deal with how to parse into the platform specific url. This handles unicode domain names (IDN Mapping aka PunyCode) for the domain, but also reconstructs the url based on the parsed System.Uri from the original string, and so the PathAndQuery will be the % escaped version which will account for unicode characters in it as well. Finally, on iOS and Android we are using AbsoluteUri to end up with the fully IDN mapped and % encoded URL to pass to the system URL types. * Extract Escape Uri logic into its own method More testable. * Add uri escaping tests * Improve uri escape tests * Update default iOS DeviceTests target Also don’t allow picking a sim that’s unavailable (this was a bug since we were checking for contains `available` which of course `unavailable` also contains!) * Update iOS DeviceInfo.Model to return specifid hw.machine for more control. (#395) via: https://github.com/xamarin/xamarin-macios/blob/bc492585d137d8c3d3a2ffc827db3cdaae3cc869/tests/linker/ios/link%20sdk/LinkSdkRegressionTest.cs#L603-L631 Added tests * GH-380 Use Internal Preferences for Secure Storage consistency. (#386) * Use Internal Preferences for Secure Storage consistency. Save if we created key pre-M so we always use pre-M if device upgrades. * Fix logic for pre-m key check The logic was slightly off, I think this fixes it, but would be good to have another set of eyes... 1. We check to see if the device is pre-M (if it does _not_ have `M`, or if we already set the fact it's pre-M in the preference - aka from a previous install before an upgrade of the OS) 2. If we aren't pre-M, we can't use Symmetric Key from Keystore 3. If we make it down to using Asymmetric Key, we set the pre-M preference to `true` to persist the value for future invocations, which will make it 'stick' in the event of a pre-M to M+ OS upgrade. * Address feedback on key naming. * Added test for secure storage to simulate upgrade From API < 23 to API >= 23 after storing data with an asymmetric key and then moving to a platform supporting symmetric keys. * Ensure we always set flags when using specified keygen * GH-388 If activity is required and null throw null exception with information. (#396) * If activity is required and null throw null exception with information. * Remove currentactivity and update getcurrentactivity. * GH-250 Implement Launcher API (#356) (#405) * GH-250 Implement Launcher API (#356) * Initial commit for Launcher Api as discussed in Issue 250 * Fixed and refactored android launch code, fixed unit tests. Fixed namespaces. * Refactored code, fixed uwp launcher. Added unit test * Added sample launcher page and viewmodel. * Fixed launcher Page typo * Refactored launcher code. after testing exception behaviour I decided on rethrowing instead of swallowing the exception * Refactored access modifiers. Also changed exception behaviour to enforce uri validity and exception behaviour across platforms. * Updated docs, stripped even more code. * Added validation. Adressed all other changes as required in pr * Removed dead code * Adressed last issues from pr * Cleanup launcher * cleanup iOS tests * Early morning typos * Name Alignment for BrowserLaunchMode (#408) * Rename BrowserLaunchType to BrowserLaunchMode * update nuget * Rename parameter * GH-287 OpenMaps Implementation (#361) (#404) * GH-287 Maps Implementation (#361) * Implemented maps as mentioned in branch name issue. also fixed a spelling mistake * Added samples * Added doc stubs * Added comments for map types * Refactored code * Formatting of docs * Added tests * Changed coordinates to display something recognisable * Added uri escaping, thus removing duplicate code. also had to turn off a warning due to inconsistent style cop and vs warning behaviour. * Removed ref until in is added in c# 7.2 * Adressed issues in pr * Updated launch code * Adressed method to onliner * Updated docs * Removed ClearTop intent, added sample with adress * Rename to align names. Added extensions and additional paramaters. * Update tests * Throw if options are null. * Add overload for lat/long without options * Enable multi-target for 25,26,27 (#411) Alight nuget versions to xamarin.forms. * No More Shared Projects (#410) * Change to multi-targeted project for device tests :) * Cleanup scripts * Fix build error due to preprocessor directive (#417) * Sync Sensor Speeds & Reset UWP to 0 (#419) * Restore the default report interval to release resources while the sensor is not in use * Cleanup sensor reading times. Make them all the same and only in 1 place Compass is still unique * Create unique preference storage for each feature. (#434) * Create unique preference storage for each feature. * update storage per @Redth * Update version
Description of Change
Implemented Launcher as specified at #250
Bugs Fixed
-None
API Changes
Launcher:
Added:
Changed:
Behavioral Changes
PR Checklist