Inspired by the awesome list thing.
Please raise a Pull Request to add an awesome WebVR thing to this list.
- Vizor - Vizor is a platform for creating and sharing VR content on the web. Vizor features a 3D world editor and a powerful, visual programming language.
- Beloola - Beloola is a social Web VR platform that allows people with shared passions to congregate in the same user-generated virtual place in real-time.
- Vrideo - Vrideo is an online 360° video and virtual experience streaming service. ( Vrideo was shutdown on 11/21/16 )
- VRCHIVE - VRCHIVE hosts spherical panoramas in VR and makes them easily sharable across devices.
- Kokowa - Kokowa is a webVR publishing platform aimed at non-programmers. Its simple, drag and drop editor allows anyone to easily create and share webVR content.
- Vesta - VESTA is a place for 3D content creators to share their creations and receive feedback from a growing community of explorers.
- ReactVR - Build VR websites and interactive 360 experiences with React.
- SceneVR - 😍 Create multiuser 3D environments using HTML-like tags and JavaScript.
- A-Frame - Building blocks for the virtual reality web.
- Janusweb - A web framework for building social virtual reality experiences.
- LÖVR - A simple framework for creating VR experiences with Lua (targets WebVR using emscripten, see http://lovr.org/share for a drag and drop export tool).
- html2three - A library for creating VR web-sites using HTML and CSS
- WebVR Boilerplate - A starting point for web-based VR experiences that work in both Cardboard and Oculus
- GLAM - GLAM (GL And Markup) is a declarative language for 3D web content.
- eleVR Web Player - WebGL-based 360° video player by Andrea Hawksley of eleVR (Oculus Rift)
- Littlstar Axis Player - WebGL-based (three.js) 360° video player by Littlstar (Oculus Rift)
- VRcollab WebVR Markup - High-level VR markup for building scenes
- RiftSketch - An HTML5 live-coding environment for the Oculus Rift
- Primrose Editor - A framework and collection of UI components for creating interactive WebVR applications.
- nunuStudio - A JS based IDE for 3D and VR applications that run directly on the browser
- Janus - Collaborative VR browser and building environment that can export scenes as XML/JSON
- Iberia Virtual Flight - A WebVR game to prove your piloting skills above the clouds ( Google Cardboard & Oculus Rift optimized )
- Maze War VR - A multi-player, browser-based remake of Maze War from 1974, the first first person shooter
- Jocly - Plenty of playable board games, like Chess ( best user experience with Vive or Rift+Touch )
- Construct Arcade - The VR browser games platform.
- Livyatanim - interactive music film by OR FLEISHER
- WebVR-Mini - A demonstration of how to create a WebVR app using vanilla ES6 JavaScript without any framework (i.e. no THREE.JS). Code also shows how to make the webvr canvas acts nicely with web page layouts using responsive design strategy.
- ArtSocks - An experimental VR art gallery with virtual pointer to share where the user is looking using web sockets by dziemid (Google Cardboard)
- Compound - An experiment by Vi Hart (Oculus Rift)
- Cruciform - An experiment in architecture visualization with glossy objects by Jaume Sanchez Elias
- Float - Floating sky islands by Vi Hart (Oculus Rift, HTC Vive)
- Frozen - Play with Frozen in VR (Oculus Rift, Leap Motion)
- Head WebVR demo - WebGL skin rendering demo by Pelle Beckman
- I N S P I R I T - An interactive story about people and lights (Google Cardboard, Oculus Rift)
- "Playing With" Experiments - A couple linked experiments by Vi Hart (Oculus Rift)
- Pulse - A scene by Cabbibo (Oculus Rift)
- Quake 3 - Demo of Quake 3 in WebGL (Oculus Rift, HTC Vive)
- Special Functions - Complex special functions colored by phase for the mathematically inclined.
- Spindex - An experiment by Vi Hart (Oculus Rift)
- Suspended Cuboids - A scene by Matthew Hollings (Oculus Rift)
- VR World Navigation - An experiment using
<iframe>
s to traverse VR worlds by Andrea Hawksley (Oculus Rift) - WebVR Physics - Combines the Cannon.js physics library with the Ray Input library.
- Webgl workshop - 🎓 The sequel to shader-school: Learn the WebGL API
- Learning Virtual Reality - Developing Immersive Experiences and Applications for Desktop, Web, and Mobile By Tony Parisi
- UI/UX VR - A list of resources about the UI/UX considerations for VR.
To the extent possible under law, Tee Jia Hen has waived all copyright and related or neighboring rights to this work.