Cannot set array length with Specialization Constants #1956
Closed
Description
Hey,
I am trying to set an array length with a specialization constant.
This is the shader code:
#version 460
layout(constant_id=0) const uint my_array_length = 25;
struct Vertex{
vec3 pos;
vec4 data[my_array_length];
};
layout(set = 1, binding = 1) buffer VertexData{
Vertex vertices[];
};
...
This should work but I get the following error:
error: proc macro panicked
--> src/main.rs:259:5
|
259 | / vulkano_shaders::shader! {
260 | | ty: "vertex",
261 | | path: "path/to/shader.vert",
262 | |
... |
266 | | }
267 | | }
| |_____^
|
= help: message: failed to find array length
I think this is due to vulkano's array length checking that cannot handle const variables (see )
Info
- Version of vulkano: 0.30
- OS: Linux
- GPU (the selected PhysicalDevice): AMD Radeon R9 380 Series
- GPU Driver: amdgpu