Tfloat patch 1 - TFloat used consistently in prototypes #3492
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Just saw these this morning; anyway: question is: do we want the various specific implementations to have TFloat in their function definition (correctly matching the typedef) or do we want the compiler to match up float <-> TFloat and double <-> TFloat instead?
(if you decide on the latter direction, that would be using the C++ compiler and removing the FAST_TFLOAT #ifdef/#else conditions in the AVX/SSE codes, but it would also mean slightly more work for the compiler, so slightly longer compile times. 🤔 Just thinking out loud and wondering what your preferred coding style for these beasts would be, in the end.)