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[Issue migrated from SourceForge | ID: 2994009 | Submitted by 'nobody'] [http://sourceforge.net/support/tracker.php?aid=2994009]
{LFPar.ar(XLine.kr(300, 500, 10), 0, 0.5)}.play {LFPar.ar(XLine.ar(300, 500, 10), 0, 0.5)}.play//silent
{LFCub.ar(XLine.kr(300, 500, 10), 0, 0.5)}.play {LFCub.ar(XLine.ar(300, 500, 10), 0, 0.5)}.play//silent
The text was updated successfully, but these errors were encountered:
[Comment migrated from SourceForge | Submitted by 'danstowell']
For me this patch (below) fixes the issue with LFPar. However, the analogous tweak doesn't fix LFCub. Anyone know why?
--- common/Source/plugins/LFUGens.cpp (revision 10114) +++ common/Source/plugins/LFUGens.cpp (working copy) @@ -635,7 +635,9 @@ float z = phase; ZXP(out) = 1.f - z*z;
}
phase += ZXP(freq) \* freqmul;
// Note: the following two lines were originally one, but seems to compile wrong on mac
float phaseadd = ZXP(freq) \* freqmul;
phase += phaseadd; ); unit->mPhase = phase;
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Merge pull request #127 from patrickdupuis/topic/mailinglist
5a7e68c
Fix mailing list link
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[Issue migrated from SourceForge | ID: 2994009 | Submitted by 'nobody']
[http://sourceforge.net/support/tracker.php?aid=2994009]
{LFPar.ar(XLine.kr(300, 500, 10), 0, 0.5)}.play
{LFPar.ar(XLine.ar(300, 500, 10), 0, 0.5)}.play//silent
{LFCub.ar(XLine.kr(300, 500, 10), 0, 0.5)}.play
{LFCub.ar(XLine.ar(300, 500, 10), 0, 0.5)}.play//silent
The text was updated successfully, but these errors were encountered: