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@mmp
Matt Pharr mmp

San Francisco, CA

@dvicini
Delio Vicini dvicini
Research scientist at Google

@googlers Zürich

@sjb3d
Simon Brown sjb3d
Graphics/systems programmer.

UK

@betajippity
Yining Karl Li betajippity
Rendering engineer at Walt Disney Animation Studios

Walt Disney Animation Studios Burbank, CA

@bitshifter
Cameron Hart bitshifter
Game engine/physics programmer

Wellington, New Zealand

@h3r2tic
Tomasz Stachowiak h3r2tic
Rust and GPU hacker

Stockholm, Sweden

@morgan3d
Morgan McGuire morgan3d
Affiliated with Roblox, Casual Effects, University of Waterloo, McGill University, Pasteur Labs

Vancouver, BC

@meshula
Nick Porcino meshula
Gamedev & Virtual Production // since 8 bit days 👾

Pixar Animation Studios Brigadoon

@scoopxyz
Sean Cooper scoopxyz
Colour Scientist

ARRI Munich, Germany

@andrewwillmott
Andrew Willmott andrewwillmott

@odyssey-3d London/Machynlleth

@jstone-lucasfilm
Jonathan Stone jstone-lucasfilm
Lead Rendering Engineer, Materials and Shading @ Lucasfilm ADG

Lucasfilm San Francisco

@zigguratvertigo
Colin Barré-Brisebois zigguratvertigo
Head of Technology, Electronic Arts, SEED

@SEED-EA

@Patapom
Patapom Patapom

Les Palmiers Cagoulés Canada

@lgritz
Larry Gritz lgritz
Software Architect @ Sony Pictures Imageworks

Sony Pictures Imageworks Vancouver, BC, Canada

@michaelkvance
M to the Vizzah michaelkvance

Bunker compound in Parump, NV

@scottdyer
Scott Dyer scottdyer

AMPAS Hollywood, CA

@erich666
Eric Haines erich666
Graphics guy

NVIDIA Somerville, MA

@wjakob
Wenzel Jakob wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.

EPFL Lausanne, Switzerland

@hpd
hpd

Duiker Research

@KelSolaar
Thomas Mansencal KelSolaar
Colour Science & Digital Imaging

Technology Supervisor @ Wētā FX New Zealand

@dwilliamson
Don Williamson dwilliamson
@Donzanoid

@Celtoys Brighton, UK / San Gabriel, US

@rorydriscoll
Rory rorydriscoll

Santa Monica, CA

@bkaradzic
Бранимир Караџић bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library

Los Angeles, CA

@toji
Brandon Jones toji
WebGPU/WebXR at Google

@google San Jose, CA

@emoon
Daniel Collin emoon
Demoscener in TBL. Does Rust at home and work at Unity Technologies.

The Black Lotus Karlskoga

@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@deplinenoise
Andreas Fredriksson deplinenoise

San Fernando, California, United States

@imathis
Brandon Mathis imathis
Front-end trouble maker @ Enveloop

BuildPlane Birmingham, AL