forked from rust-lang/rust
-
Notifications
You must be signed in to change notification settings - Fork 6
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Rollup merge of rust-lang#131072 - Fulgen301:windows-rename-posix-semantics, r=ChrisDenton Win: Use POSIX rename semantics for `std::fs::rename` if available Windows 10 1601 introduced `FileRenameInfoEx` as well as `FILE_RENAME_FLAG_POSIX_SEMANTICS`, allowing for atomic renaming and renaming if the target file is has already been opened with `FILE_SHARE_DELETE`, in which case the file gets renamed on disk while the open file handle still refers to the old file, just like in POSIX. This resolves rust-lang#123985, where atomic renaming proved difficult to impossible due to race conditions. If `FileRenameInfoEx` isn't available due to missing support from the underlying filesystem or missing OS support, the renaming is retried with `FileRenameInfo`, which matches the behavior of `MoveFileEx`. This PR also manually replicates parts of `MoveFileEx`'s internal logic, as reverse-engineered from the disassembly: If the source file is a reparse point and said reparse point is a mount point, the mount point itself gets renamed; otherwise the reparse point is resolved and the result renamed. Notes: - Currently, the `win7` target doesn't bother with `FileRenameInfoEx` at all; it's probably desirable to remove that special casing and try `FileRenameInfoEx` anyway if it doesn't exist, in case the binary is run on newer OS versions. Fixes rust-lang#123985
- Loading branch information
Showing
5 changed files
with
199 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters