This repo shows hot to load a document and render it using these libraries:
- AssetKit 3D loader
- libgk Renderer
- assetkit-gl Load AssetKit to libgk
- cglm 3D math library similar to GLM but for C
I've NOT provided build files, just wanted to show how to combine these libs and how to load/render a COLLADA file.
After AssetKit and libgk finished this library may full support COLLADA and glTF
You can use custom shaders I've put some commented codes to bottom, but this program uses default program/shaders.
Also this viewer resizes itself with window, you can see resize func.