/****************************************************************************************** * Chili DirectX Framework Version 16.10.01 * * FramebufferVS.hlsl * * Copyright 2016 PlanetChili.net * * * * This file is part of The Chili DirectX Framework. * * * * The Chili DirectX Framework is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * The Chili DirectX Framework is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with The Chili DirectX Framework. If not, see . * ******************************************************************************************/ struct VOut { float4 position : SV_POSITION; float2 texCoord : TEXCOORD0; }; VOut FramebufferVS( float4 position : POSITION,float2 texCoord : TEXCOORD0 ) { VOut output; output.position = position; output.texCoord = texCoord; return output; }