This project was group c++ project aiming to implement a crossplatform 3D bomberman utilizing local multiplayer (same machine). It was built over a period of a month using raylib as graphical library.
- Crossplatform (linux / windows)
- Up to 4 local players
- 3D Animation
- Raylib c++ encapsulation
- Procedurally generated maps
- Solo AI mode
- Game state saving
- Gameplay powerups
This project supports cross platform building with windows.
Make sure you have the following installed before attempting to build :
- Raylib
- Make
- CMake
For this project, we use cmake to generate a makefile that we can then use to build the main binary.
cmake CMakeLists.txt
make
The main binary is named bomberman.