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October 2019 Endgame #83503

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@chrmarti

Description

  • October 28th Code freeze for the endgame
  • November 1st Endgame done
  • November 6th Expected release date (this may change)

Note: The Insiders build needs to be in the wild for 24 hours before we can enter the last phase of the endgame.

Monday
  • Run OSS tool endgame master
  • Code freeze at 5pm PT
  • Ensure we have a green build on all platforms at 5pm PT
  • All test items contain sufficiently comprehensive test descriptions by 6pm PT
  • Update your availability for testing here - https://vscode-tools.azurewebsites.net/
Tuesday
Wednesday
Thursday
Friday
Friday/Monday
  • Branch code to `release/<x.y> endgame master
  • Bump up the version in package.json - endgame master
  • Announce master is open for business endgame master
  • Polish release notes redmond
Monday - Wednesday

Note: The Insiders build needs to be in the wild for 24 hours before we can enter the last phase of the endgame. endgame master

Wednesday/Thursday
  • Build stable for all platforms endgame master
  • Make rpm signing request @Tyriar
  • Sanity check of installable bits
    • Windows 32 bit @chrmarti
      • signed installer 32-bit
      • signed user installer 32-bit
      • zip 32-bit
    • Windows 64 bit @alexr00
      • signed installer 64-bit
      • signed user installer 64-bit
      • zip 64-bit
    • OS X - @weinand
    • Linux
      • deb package 64-bit owner
      • rpm package 64-bit owner
      • archives owner
  • Publish website @gregvanl
  • Publish Localization language pack @weeteckt
  • Publish to stable endgame master
  • Add a git tag to HEAD of release/<x.y> in format x.y.z (for vscode.d.ts download) endgame master
  • Publish @types/vscode endgame master
  • Publish rpm to repository manually @Tyriar
  • Enable scheduled insider builds endgame master
  • Twitter announcement @chrisdias

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