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feat(src/renderer): stream fonts with SDL_RWops on all platforms #1555
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Guldoman
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Jul 9, 2023
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This simplifies a lot of Windows-specific code and there are no more #ifdefs
in this file, so I'm happy.
@adamharrison IIRC you said you wanted to use something like this in the AIO version, so I'll leave you the last review. |
This fixes lite-xl#1529 where the font itself carries the font file, which gets copied around. This commit streams the file, so the file is not entirely in memory.
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…e-xl#1555) * feat(src/renderer): stream fonts with SDL_RWops on all platforms This fixes lite-xl#1529 where the font itself carries the font file, which gets copied around. This commit streams the file, so the file is not entirely in memory. * style(src/renderer): use standard C types * refactor(src/renderer): implement FT_Stream.close * fix(src/renderer): fix SDL_RWops double free
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…e-xl#1555) * feat(src/renderer): stream fonts with SDL_RWops on all platforms This fixes lite-xl#1529 where the font itself carries the font file, which gets copied around. This commit streams the file, so the file is not entirely in memory. * style(src/renderer): use standard C types * refactor(src/renderer): implement FT_Stream.close * fix(src/renderer): fix SDL_RWops double free
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…e-xl#1555) * feat(src/renderer): stream fonts with SDL_RWops on all platforms This fixes lite-xl#1529 where the font itself carries the font file, which gets copied around. This commit streams the file, so the file is not entirely in memory. * style(src/renderer): use standard C types * refactor(src/renderer): implement FT_Stream.close * fix(src/renderer): fix SDL_RWops double free
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This PR loads the font file with SDL_RWops on all platforms. This will support UTF-8 filename on Windows without loading the entire file into memory, which partially causes #1529. The other part of the issue is with too much glyphsets loaded at once (and slow load), but this will reduce the memory used.
Partially fixes #1529.