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libgit2
is a portable, pure C implementation of the Git core methods
provided as a linkable library with a solid API, allowing to build Git
functionality into your application.
libgit2
is used in a variety of places, from GUI clients to hosting
providers ("forges") and countless utilities and applications in
between. Because it's written in C, it can be made available to any
other programming language through "bindings", so you can use it in
Ruby,
.NET,
Python,
Node.js,
Rust, and more.
libgit2
is licensed under a very permissive license (GPLv2 with
a special Linking Exception). This means that you can link against
the library with any kind of software without making that software
fall under the GPL. Changes to libgit2 would still be covered under
its GPL license.
- Using libgit2
- Quick Start
- Getting Help
- What It Can Do
- Optional dependencies
- Initialization
- Threading
- Conventions
- Building libgit2 - Using CMake
- Language Bindings
- How Can I Contribute?
- License
Most of these instructions assume that you're writing an application in C and want to use libgit2 directly. If you're not using C, and you're writing in a different language or platform like .NET, Node.js, or Ruby, then there is probably a "language binding" that you can use to take care of the messy tasks of calling into native code.
But if you do want to use libgit2 directly - because you're building an application in C - then you may be able use an existing binary. There are packages for the vcpkg and conan package managers. And libgit2 is available in Homebrew and most Linux distributions.
However, these versions may be outdated and we recommend using the latest version if possible. Thankfully libgit2 is not hard to compile.
Prerequisites for building libgit2:
- CMake, and is recommended to be installed into
your
PATH
. - Python is used by our test framework, and
should be installed into your
PATH
. - C compiler: libgit2 is C90 and should compile on most compilers.
- Windows: Visual Studio is recommended
- Mac: Xcode is recommended
- Unix: gcc or clang is recommended.
Build
- Create a build directory beneath the libgit2 source directory,
and change into it:
mkdir build && cd build
- Create the cmake build environment:
cmake ..
- Build libgit2:
cmake --build .
Trouble with these steps? Read our troubleshooting guide. More detailed build guidance is available below.
Chat with us
- via IRC: join #libgit2 on libera.
- via Slack: visit slack.libgit2.org
to sign up, then join us in
#libgit2
Getting Help
If you have questions about the library, please be sure to check out the
API documentation. If you still have
questions, reach out to us on Slack or post a question on
StackOverflow
(with the libgit2
tag).
Reporting Bugs
Please open a GitHub Issue and include as much information as possible. If possible, provide sample code that illustrates the problem you're seeing. If you're seeing a bug only on a specific repository, please provide a link to it if possible.
We ask that you not open a GitHub Issue for help, only for bug reports.
Reporting Security Issues
Please have a look at SECURITY.md.
libgit2 provides you with the ability to manage Git repositories in the programming language of your choice. It's used in production to power many applications including GitHub.com, Plastic SCM and Azure DevOps.
It does not aim to replace the git tool or its user-facing commands. Some APIs resemble the plumbing commands as those align closely with the concepts of the Git system, but most commands a user would type are out of scope for this library to implement directly.
The library provides:
- SHA conversions, formatting and shortening
- abstracted ODB backend system
- commit, tag, tree and blob parsing, editing, and write-back
- tree traversal
- revision walking
- index file (staging area) manipulation
- reference management (including packed references)
- config file management
- high level repository management
- thread safety and reentrancy
- descriptive and detailed error messages
- ...and more (over 175 different API calls)
As libgit2 is purely a consumer of the Git system, we have to adjust to changes made upstream. This has two major consequences:
- Some changes may require us to change provided interfaces. While we try to implement functions in a generic way so that no future changes are required, we cannot promise a completely stable API.
- As we have to keep up with changes in behavior made upstream, we may lag behind in some areas. We usually to document these incompatibilities in our issue tracker with the label "git change".
While the library provides git functionality with very few dependencies, some recommended dependencies are used for performance or complete functionality.
- Hash generation: Git uses SHA1DC (collision detecting SHA1) for its default hash generation. SHA256 support is experimental, and optimized support is provided by system libraries on macOS and Windows, or by the HTTPS library on Unix systems when available.
- Threading: is provided by the system libraries on Windows, and pthreads on Unix systems.
- HTTPS: is provided by the system libraries on macOS and Windows, or by OpenSSL or mbedTLS on other Unix systems.
- SSH: is provided by libssh2 or by invoking OpenSSH.
- Unicode: is provided by the system libraries on Windows and macOS.
The library needs to keep track of some global state. Call
git_libgit2_init();
before calling any other libgit2 functions. You can call this function many times. A matching number of calls to
git_libgit2_shutdown();
will free the resources. Note that if you have worker threads, you should
call git_libgit2_shutdown
after those threads have exited. If you
require assistance coordinating this, simply have the worker threads call
git_libgit2_init
at startup and git_libgit2_shutdown
at shutdown.
See threading for information
See conventions for an overview of the external and internal API/coding conventions we use.
libgit2
builds cleanly on most platforms without any external
dependencies as a requirement. libgit2
is built using
CMake (version 2.8 or newer) on all platforms.
On most systems you can build the library using the following commands
$ mkdir build && cd build
$ cmake ..
$ cmake --build .
To include the examples in the build, use cmake -DBUILD_EXAMPLES=ON ..
instead of cmake ..
. The built executable for the examples can then
be found in build/examples
, relative to the toplevel directory.
Alternatively you can point the CMake GUI tool to the CMakeLists.txt file and generate platform specific build project or IDE workspace.
If you're not familiar with CMake, a more detailed explanation may be helpful.
You can specify a number of options to cmake
that will change the
way libgit2
is built. To use this, specify -Doption=value
during
the initial cmake
configuration. For example, to enable SHA256
compatibility:
$ mkdir build && cd build
$ cmake -DEXPERIMENTAL_SHA256=ON ..
$ cmake --build .
libgit2 options:
EXPERIMENTAL_SHA256=ON
: turns on SHA256 compatibility; note that this is an API-incompatible change, hence why it is labeled "experimental"
Build options:
BUILD_EXAMPLES=ON
: builds the suite of example codeBUILD_FUZZERS=ON
: builds the fuzzing suiteENABLE_WERROR=ON
: build with-Werror
or the equivalent, which turns compiler warnings into errors in the libgit2 codebase (but not its dependencies)
Dependency options:
USE_SSH=type
: enables SSH support and optionally selects the provider;type
can be set tolibssh2
orexec
(which will execute an external OpenSSH command).ON
implieslibssh2
; defaults toOFF
.USE_HTTPS=type
: enables HTTPS support and optionally selects the provider;type
can be set toOpenSSL
,OpenSSL-Dynamic
(to not link against OpenSSL, but load it dynamically),SecureTransport
,Schannel
orWinHTTP
; the default isSecureTransport
on macOS,WinHTTP
on Windows, and whichever ofOpenSSL
ormbedTLS
is detected on other platforms. Defaults toON
.USE_SHA1=type
: selects the SHA1 mechanism to use;type
can be set toCollisionDetection
,HTTPS
to use the system or HTTPS provider, or one ofOpenSSL
,OpenSSL-Dynamic
,OpenSSL-FIPS
(to use FIPS compliant routines in OpenSSL),CommonCrypto
, orSchannel
. Defaults toCollisionDetection
. This option is retained for backward compatibility and should not be changed.USE_SHA256=type
: selects the SHA256 mechanism to use;type
can be set toHTTPS
to use the system or HTTPS driver,builtin
, or one ofOpenSSL
,OpenSSL-Dynamic
,OpenSSL-FIPS
(to use FIPS compliant routines in OpenSSL),CommonCrypto
, orSchannel
. Defaults toHTTPS
.USE_GSSAPI=<on/off>
: enables GSSAPI for SPNEGO authentication on Unix. Defaults toOFF
.USE_HTTP_PARSER=type
: selects the HTTP Parser; eitherhttp-parser
for an externalhttp-parser
dependency,llhttp
for an externalllhttp
dependency, orbuiltin
. Defaults tobuiltin
.REGEX_BACKEND=type
: selects the regular expression backend to use; one ofregcomp_l
,pcre2
,pcre
,regcomp
, orbuiltin
. The default is to useregcomp_l
where available, PCRE if found, otherwise, to use the builtin.USE_BUNDLED_ZLIB=type
: selects the bundled zlib; eitherON
orOFF
. Defaults to using the system zlib if available, falling back to the bundled zlib.
The libgit2
project uses cmake
since it helps with cross-platform
projects, especially those with many dependencies. If your dependencies
are in non-standard places, you may want to use the _ROOT_DIR
options
to specify their location. For example, to specify an OpenSSL location:
$ cmake -DOPENSSL_ROOT_DIR=/tmp/openssl-3.3.2 ..
Since these options are general to CMake, their documentation may be helpful. If you have questions about dependencies, please contact us.
Once built, you can run the tests from the build
directory with the command
$ ctest -V
Alternatively you can run the test suite directly using,
$ ./libgit2_tests
Invoking the test suite directly is useful because it allows you to execute
individual tests, or groups of tests using the -s
flag. For example, to
run the index tests:
$ ./libgit2_tests -sindex
To run a single test named index::racy::diff
, which corresponds to
the test function
test_index_racy__diff
:
$ ./libgit2_tests -sindex::racy::diff
The test suite will print a .
for every passing test, and an F
for any
failing test. An S
indicates that a test was skipped because it is not
applicable to your platform or is particularly expensive.
Note: There should be no failing tests when you build an unmodified source tree from a release, or from the main branch. Please contact us or open an issue if you see test failures.
To install the library you can specify the install prefix by setting:
$ cmake .. -DCMAKE_INSTALL_PREFIX=/install/prefix
$ cmake --build . --target install
For more advanced use or questions about CMake please read the CMake FAQ.
The following CMake variables are declared:
CMAKE_INSTALL_BINDIR
: Where to install binaries to.CMAKE_INSTALL_LIBDIR
: Where to install libraries to.CMAKE_INSTALL_INCLUDEDIR
: Where to install headers to.BUILD_SHARED_LIBS
: Build libgit2 as a Shared Library (defaults to ON)BUILD_TESTS
: Build the unit and integration test suites (defaults to ON)USE_THREADS
: Build libgit2 with threading support (defaults to ON)
To list all build options and their current value, you can do the following:
# Create and set up a build directory
$ mkdir build && cd build
$ cmake ..
# List all build options and their values
$ cmake -L
There are several options that control the behavior of the compiler and linker. These flags may be useful for cross-compilation or specialized setups.
CMAKE_C_FLAGS
: Set your own compiler flagsCMAKE_C_STANDARD
: the C standard to compile against; defaults toC90
CMAKE_C_EXTENSIONS
: whether compiler extensions are supported; defaults toOFF
CMAKE_FIND_ROOT_PATH
: Override the search path for librariesZLIB_LIBRARY
,OPENSSL_SSL_LIBRARY
ANDOPENSSL_CRYPTO_LIBRARY
: Tell CMake where to find those specific librariesLINK_WITH_STATIC_LIBRARIES
: Link only with static versions of system libraries
If you'd like to work with Xcode, you can generate an Xcode project with "-G Xcode".
# Create and set up a build directory
$ mkdir build && cd build
$ cmake -G Xcode ..
Tip
Universal binary support:
If you want to build a universal binary for macOS 11.0+, CMake sets it
all up for you if you use -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
when configuring.
[Deprecated] If you want to build a universal binary for Mac OS X
(10.4.4 ~ 10.6), CMake sets it all up for you if you use
-DCMAKE_OSX_ARCHITECTURES="i386;x86_64"
when configuring.
- Get an iOS cmake toolchain File:
You can use a pre-existing toolchain file like ios-cmake or write your own.
- Specify the toolchain and system Name:
- The CMAKE_TOOLCHAIN_FILE variable points to the toolchain file for iOS.
- The CMAKE_SYSTEM_NAME should be set to iOS.
- Example Command:
Assuming you're using the ios-cmake toolchain, the command might look like this:
cmake -G Xcode -DCMAKE_TOOLCHAIN_FILE=path/to/ios.toolchain.cmake -DCMAKE_SYSTEM_NAME=iOS -DPLATFORM=OS64 ..
- Build the Project:
After generating the project, open the .xcodeproj file in Xcode, select your iOS device or simulator as the target, and build your project.
Extract toolchain from NDK using, make-standalone-toolchain.sh
script.
Optionally, crosscompile and install OpenSSL inside of it. Then create CMake
toolchain file that configures paths to your crosscompiler (substitute {PATH}
with full path to the toolchain):
SET(CMAKE_SYSTEM_NAME Linux)
SET(CMAKE_SYSTEM_VERSION Android)
SET(CMAKE_C_COMPILER {PATH}/bin/arm-linux-androideabi-gcc)
SET(CMAKE_CXX_COMPILER {PATH}/bin/arm-linux-androideabi-g++)
SET(CMAKE_FIND_ROOT_PATH {PATH}/sysroot/)
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
Add -DCMAKE_TOOLCHAIN_FILE={pathToToolchainFile}
to cmake command
when configuring.
If you want to build the library in MinGW environment with SSH support
enabled, you may need to pass
-DCMAKE_LIBRARY_PATH="${MINGW_PREFIX}/${MINGW_CHOST}/lib/"
flag
to CMake when configuring. This is because CMake cannot find the
Win32 libraries in MinGW folders by default and you might see an
error message stating that CMake could not resolve ws2_32
library
during configuration.
Another option would be to install msys2-w32api-runtime
package before
configuring. This package installs the Win32 libraries into /usr/lib
folder which is by default recognized as the library path by CMake.
Please note though that this package is meant for MSYS subsystem which
is different from MinGW.
Here are the bindings to libgit2 that are currently available:
- C++
- libqgit2, Qt bindings https://projects.kde.org/projects/playground/libs/libqgit2/repository/
- Chicken Scheme
- chicken-git https://wiki.call-cc.org/egg/git
- D
- Delphi
- GitForDelphi https://github.com/libgit2/GitForDelphi
- libgit2-delphi https://github.com/todaysoftware/libgit2-delphi
- Erlang
- Go
- GObject
- libgit2-glib https://wiki.gnome.org/Projects/Libgit2-glib
- Guile
- Guile-Git https://gitlab.com/guile-git/guile-git
- Haskell
- Java
- Javascript / WebAssembly ( browser and nodejs )
- Julia
- Lua
- .NET
- libgit2sharp https://github.com/libgit2/libgit2sharp
- Node.js
- Objective-C
- objective-git https://github.com/libgit2/objective-git
- OCaml
- ocaml-libgit2 https://github.com/fxfactorial/ocaml-libgit2
- Parrot Virtual Machine
- parrot-libgit2 https://github.com/letolabs/parrot-libgit2
- Perl
- Pharo Smalltalk
- libgit2-pharo-bindings https://github.com/pharo-vcs/libgit2-pharo-bindings
- PHP
- php-git2 https://github.com/RogerGee/php-git2
- Python
- R
- Ruby
- Rust
- Swift
- SwiftGit2 https://github.com/SwiftGit2/SwiftGit2
- Tcl
- Vala
If you start another language binding to libgit2, please let us know so we can add it to the list.
We welcome new contributors! We have a number of issues marked as "up for grabs" and "easy fix" that are good places to jump in and get started. There's much more detailed information in our list of outstanding projects.
Please be sure to check the contribution guidelines to understand our workflow, and the libgit2 coding conventions.
libgit2
is under GPL2 with linking exception. This means you can
link to and use the library from any program, proprietary or open source;
paid or gratis. However, if you modify libgit2 itself, you must distribute
the source to your modified version of libgit2.
See the COPYING file for the full license text.