corrects loss function for Self-play Preference Optimization hard label version #1615
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Corrects implementation mentioned in #1612. arxiv: https://arxiv.org/abs/2405.00675. This updates the loss function according to Equation (4.8) with$P(y_w > y_l) = 1$ and $P(y_l > y_w) = 0$ , and justified it in doc as the hard label version of the algorithm.
It should work well now for the first iteration. The reported 3 iterations' results were based on the soft label version.