Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Updated Diablo Chaos Sanctuary Run #396

Merged
merged 1 commit into from
Aug 11, 2024

Conversation

TDLofCC
Copy link
Contributor

@TDLofCC TDLofCC commented Aug 10, 2024

Created a new Diablo/Chaos run.

  • Killing Diablo still optional/selectable
  • Standard run is fast clear, only running seals and Diablo if selected
  • Full clear optional/selectable

The run checks for the 2 different layouts the 3 seal elites can have and travels there accordingly.
With the full clear it follows a set path (layout 1 or 2) and clears around the player, including possible stray monsters.

Around the seals it kills all the surrounding monsters, during full clear it ignores the storm casters.

After activating the seal it moves to a set location, again according the layout 1 or 2, and waits for the seal elite to kill it.

@artosimonyan artosimonyan merged commit 590eb0b into hectorgimenez:main Aug 11, 2024
1 check passed
@TDLofCC TDLofCC deleted the NewChaosRun branch August 19, 2024 14:25
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants