Fix index out of range error in LineOfSight and ensureEnemyIsInRange #359
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fix index out of range error in LineOfSight and ensureEnemyIsInRange
Changes:
Added boundary checks in
LineOfSight
function:x0
andy0
are within the valid range of thed.CollisionGrid
array to prevent out-of-bounds errors.Adjusted index calculation in
ensureEnemyIsInRange
method:moveTo
to ensure it does not exceed the bounds of thepath
array.Testing: