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opengl: creating framebuffer failed: 36061 #810
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Huh, this comes from old devices like iPhone 4 or iPad 2... |
The report of our games says that this sometimes happen on CC @wasedaigo |
https://discussions.apple.com/thread/3908778
EDIT: glDrawBuffer(s) doesn't exist on OpenGL ES 2 🤔 |
The framebuffer size width or height must be > 8 on some iOS devices. And framebuffer sizes of our game are:
So, that's the cause? |
…ize adjustment There is a minimum internal image size on some system like old iOS devices. This change adds adjustment of the size. Issue: #810
Fixed! |
Found reports from our game.
36061 = GL_FRAMEBUFFER_UNSUPPORTED?
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