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[call-v3] Direct channel implementation #36734
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grpc-checks
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sourabhsinghs
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Sep 26, 2024
This change brings up the direct channel, and inproc promise based transports. This work exposed a bug that was very difficult to fix with the current call_filters.cc implementation, so I've substantially revamped that - instead of having a pipe-like object per call element, we now have a big ol' combined state machine for the entire call. It's a touch more code, but substantially easier to reason about individual cases, so I much prefer this form (it's also a slight memory improvement: 12 bytes total to track call state, and 10 of those are wakeup bitmasks...). Closes grpc#36734 COPYBARA_INTEGRATE_REVIEW=grpc#36734 from ctiller:transport-refs-9 3e2a80b PiperOrigin-RevId: 644034593
paulosjca
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Nov 25, 2024
This change brings up the direct channel, and inproc promise based transports. This work exposed a bug that was very difficult to fix with the current call_filters.cc implementation, so I've substantially revamped that - instead of having a pipe-like object per call element, we now have a big ol' combined state machine for the entire call. It's a touch more code, but substantially easier to reason about individual cases, so I much prefer this form (it's also a slight memory improvement: 12 bytes total to track call state, and 10 of those are wakeup bitmasks...). Closes grpc#36734 COPYBARA_INTEGRATE_REVIEW=grpc#36734 from ctiller:transport-refs-9 3e2a80b PiperOrigin-RevId: 644034593
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bloat/medium
lang/c++
lang/core
per-call-memory/neutral
per-channel-memory/neutral
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This change brings up the direct channel, and inproc promise based transports.
This work exposed a bug that was very difficult to fix with the current call_filters.cc implementation, so I've substantially revamped that - instead of having a pipe-like object per call element, we now have a big ol' combined state machine for the entire call. It's a touch more code, but substantially easier to reason about individual cases, so I much prefer this form (it's also a slight memory improvement: 12 bytes total to track call state, and 10 of those are wakeup bitmasks...).