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ignoring venv in .gitignore #1301

Merged
merged 1 commit into from
Nov 9, 2023
Merged

ignoring venv in .gitignore #1301

merged 1 commit into from
Nov 9, 2023

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brno32
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@brno32 brno32 commented Nov 5, 2023

Since python is a dependency for building this code, it seems like a requirements.txt file should be part of the repo.

venv folders should also be in the .gitignore, akin to godotengine/godot@a6fda19

@brno32 brno32 requested a review from a team as a code owner November 5, 2023 16:53
@brno32 brno32 requested a review from a team as a code owner November 5, 2023 21:03
@dsnopek
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dsnopek commented Nov 6, 2023

Thanks!

I'm not sure about adding the requirements.txt - the main Godot repo also uses scons and doesn't include one. However, adding the the venv folders to the .gitignore to match what's in Godot sounds good to me.

@brno32 brno32 changed the title add requirements.txt and scons to dependencies ignoring venv in .gitignore Nov 6, 2023
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brno32 commented Nov 6, 2023

Thanks!

I'm not sure about adding the requirements.txt - the main Godot repo also uses scons and doesn't include one. However, adding the the venv folders to the .gitignore to match what's in Godot sounds good to me.

fair enough. I'll ask about using a requirements.txt in the godot repo so that it's clear what version of scons should be used.

I've updated this to only include my changes to the .gitignore for now

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Thanks! Looks good to me :-)

@dsnopek dsnopek added enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup cherrypick:4.1 labels Nov 8, 2023
@dsnopek dsnopek added this to the 4.x milestone Nov 8, 2023
@akien-mga akien-mga modified the milestones: 4.x, 4.2 Nov 9, 2023
@akien-mga akien-mga merged commit cc89bd2 into godotengine:master Nov 9, 2023
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Thanks!

@dsnopek
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dsnopek commented Nov 10, 2023

Cherry-picked for 4.1 in PR #1306

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4 participants