Skip to content

When exporting for iOS, simulator options doesnt appear to run the app #44681

Closed
@gumaciel

Description

Godot version:
3.2.3-stable

OS/device including version:
iMac 27"
XCode: Version 12.3 (12C33)
OS: Catalina 10.15.7 (19H15)

Issue description:
If i export a project in Godot for iOS, the XCode doesn't let me test on Simulator, but when i make a new project in XCode it appears letting me thinking its a issue of Godot
img

Steps to reproduce:
Export the Game normally

Minimal reproduction project:
Can be in any project

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions