When exporting for iOS, simulator options doesnt appear to run the app #44681
Closed
Description
opened on Dec 25, 2020
Godot version:
3.2.3-stable
OS/device including version:
iMac 27"
XCode: Version 12.3 (12C33)
OS: Catalina 10.15.7 (19H15)
Issue description:
If i export a project in Godot for iOS, the XCode doesn't let me test on Simulator, but when i make a new project in XCode it appears letting me thinking its a issue of Godot
Steps to reproduce:
Export the Game normally
Minimal reproduction project:
Can be in any project
Activity