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Flipped rotation for joint's angular limit gizmo again #936

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merged 1 commit into from
Aug 15, 2024

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@mihe mihe commented Aug 15, 2024

This effectively reverts #862. In hindsight this change just made things weird in a different way (arguably worse), rather than fixing anything.

The actual problem of #855 is that the gizmo doesn't take the reference frames of the bodies into account when drawing, so will never really represent the true start and end point of the angular limits.

I'm not sure this can ever really be fixed to make every arrangement intuitive, but that's a problem for another day.

@mihe mihe added bug Something that isn't working as intended topic:runtime Concerning runtime behavior (or its source code) revert Reverting a previous change labels Aug 15, 2024
@mihe mihe merged commit 4cdde14 into godot-jolt:master Aug 15, 2024
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@mihe mihe deleted the revert-862 branch August 15, 2024 12:54
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