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Add a vulkan workaround for large buffers. #2796
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Added an entry in the wiki. |
cwfitzgerald
requested changes
Jun 21, 2022
cwfitzgerald
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Jun 22, 2022
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One nit, otherwise LGTM
Some drivers run into issues when buffer sizes and ranges are larger than what fits signed 32 bit integer. Adapt the maximum buffer size accordingly.
cwfitzgerald
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Jun 22, 2022
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Thanks!
atadier
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to atadier/wgpu
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Jun 23, 2022
* Add Limit::max_buffer_size. * Prevent very large buffer with some drivers. Some drivers run into issues when buffer sizes and ranges are larger than what fits signed 32 bit integer. Adapt the maximum buffer size accordingly.
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Description
Some drivers run into fairly risky integer overflows with buffer sizes and buffer range parameters that don't fit in a 32 bits integer. Mesa/lavapipe is one of them.
This PR adds a driver workaround flag which, when set, limits buffer allocation sizes to what fits an i32.
For some context about mesa, it basically boils down to internal commands passing buffer ranges and sizes via
pipe_box
, see https://github.com/mesa3d/mesa/blob/81d6ae31d6f18d6fd2894a8b6dfe4323eea797f9/src/gallium/include/pipe/p_state.h#L529I am not sure how to be more precise about enabling the workaround on linux. I suspect that it does not affect the nvidia proprietary driver, Iet me know if I can improve this.
Also I have no doubt that plenty of other drivers make the same mistake. If you want to be on the safe side, I don't think it would be unreasonable to set this workaround on all android devices (these tend to have more limited available memory anyway).
Testing
None.