Fix TransformControl's BlockOrbit behavior #2030
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
🦟 Bug fix
Summary
Currently, the TransformControl plugin sends a
BlockOrbit
event on every rendering call, even if it does not wish to block the camera orbit. Because of this, if another plugin sends aBlockOrbit
event, it might get overwritten by TransformControl's and not have the desired effect.This PR fixes this by making TransformControl send
BlockOrbit
false
events only once (to unblock after a transform), allowing other plugins to block the camera while TransformControl is idle.true
events are unchanged, and are still sent on every rendering call.Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
Signed-off-by
messages.