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🦟 Bug fix
Summary
I introduced a critical bug right at the end of #1536 when I added a test. I moved the logic to publish a starting world into the
if (!hasSdfFile && _waitGui && !isPlayback)
, which means that when the user tries to load any world, i.e.ign gazebo shapes.sdf
, the server hangs forever waiting for a starting world from the GUI, and the GUI never sends it.The solution is to always publish the starting world if
_waitGui
, even ifhasSdfFile
.To test the fix, run:
ign gazebo shapes.sdf
- shouldn't hangUNIT_Gui_TEST
- should pass even with this changeChecklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
Signed-off-by
messages.🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸🔸