Game engine targeting Desktop (GNU/Linux, Windows and macOS) and Mobile (Android and iOS). Core is in C++ with Java (Android) and Objective-C++ (iOS) wrappings. On Desktop, SDL 2 is used.
Requires:
- Android: Latest Android Studio. Eclipse has been deprecated.
- iOS: Latest Xcode.
- Desktop: SDL, SDL_Mixer, SDL_Image, GLEW. All libraries are required to be in "dev" version. QtCreator (Note: motorJ does NOT use or require Qt, only the QtCreator IDE)
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Version 0.501 "Falafelrulle med starksås"
Next milestone(s): Takkatakka release. Font atlases. Supporting assimp everywhere(?) and/or animations in own 3D format.