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Description
I'm not sure it's worth to discuss this issue. To ensure consistency within the code base the preferred data types should be noted in the wiki. I know this can be a sensitive and subjective issue...
Only use BCL data types
String text;
String.IsNullOrEmpty(text);
Double number;
Double.TryParse(text, out number);
Only use language data types
string text;
string.IsNullOrEmpty(text);
double number;
double.TryParse(text, out number);
Use language data types for declarations | BCL data types for calling members
string text;
String.IsNullOrEmpty(text);
double number;
Double.TryParse(text, out number);
My favorit is the last option because
- an Enum can't inherit from UInt32 so you have to use uint
- because it's not obvious that data types have members
MSDN says "√ DO use a generic CLR type name, rather than a language-specific name, in the rare cases when an identifier has no semantic meaning beyond its type."
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