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This repository has been archived by the owner on Aug 12, 2024. It is now read-only.
This repository has been archived by the owner on Aug 12, 2024. It is now read-only.

Images, Volumes, Networks, Machines... #19

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@aduermael

Description

I would like to open a discussion, to see how we could display more informations in Dockercraft, also allow for more ingame interactions with the Docker engine (new levers, buttons...etc).

This is a picture of our original plan:
screen shot 2015-11-19 at 5 54 56 am

The columns with colored stripes were supposed to represent docker images available on the host, with one color per layer. On each image we could have "run" and "remove" buttons (but how would we give parameters when pushing "run"?)

By the way, I'm using Magicavoxel to prototype, it's free and pretty fun.

We should also find a way to represent networks and volumes.

It would be great to consider Docker Machine as well...

Now the big question is, how do we keep Dockercraft simple with all these features? Also, how do we support scale?

It may be unusable with several machines, networks, and hundreds of containers...
Maybe we could have dynamic zones, portals...

I guess we should try to agree on something before rushing on implementation. Let's prototype!

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