Differences of generalized coordinates #389
Merged
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This pull request provides useful API for computing generalized velocity or acceleration using finite difference method. Previously, the finite differences for BallJoint and FreeJoint required special treatment that might not be straightforward.
Example code (when the root Joint is FreeJoint or BallJoint):
Also, getting differences from a Skeleton with new generalized coordinates does not affect on the Skeleton's generalized coordinates so that we don't need to backup.
Resolves #290.