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シジ・クエスト (SHIJI Quest)

About

Entry for the unity1week game jam. You can play it here.

This project is notable for its experimental use of Visual Scripting with C#. Visual Scripting's "intended usage", as one might say.

Notes

  • This project uses the Localization package, which depends on Addressables, and so I was forced to host the StreamingAssets folder on another GitHub repository.
  • This project is a hard fork of my game jam template, Freeheart. Though it doesn't actually use any of Freeheart's features. Oops.
  • Notable state machines:
    • Game (Scene) > Scene Setup > Game Canvas
    • Akariusagi (Prefab)

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