fix: inventories not saving locations properly when removing things #5839
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Required
main
so it won't cause conflict when updatingmain
branch later.Purpose of change
Fixes #5026
Describe the solution
The inventory now correctly stores the items current location and resets it to that rather than just using itself when it's removing things.
Testing
I managed to reproduce #5026 reliably. The random aspect is due to the call to x_in_y in item.cpp:10013. If you force that to true the bug will happen.
Additional context
I'm going to go through the code this afternoon and make sure there's nowhere else that I got it wrong like that.