feat(balance): define crafting quality for superglue and bone glue, adjustments to relevant recipes #4919
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Checklist
Required
main
so it won't cause conflict when updatingmain
branch later.Purpose of change
This rebalances the use of bone glue vs superglue, and tweaks a few recipes that use adhesives and superglue.
Describe the solution
adhesive_proper
crafting quality, for recipes where superglue or bone glue are reasonable but tape shouldn't be allowed. In addition, it now uses 2 bone glue per 1 superglue, making superglue properly more efficient and fixing the oddity where making superglue from 20 bones offered no benefit when bone glue only needed 10 bones for the same number of charges.adhesive
andnail_glue
to useadhesive_proper
inside them in place of superglue or bone glue.adhesive_proper
andwood_structural_small
crafting qualities for the recipe, removed extraneous empty tool section, set to no longer be reversible since knapped blades.adhesive_proper
crafting qualities.adhesive_proper
instead of just superglue. I figured keep it using superglue only for caseless ammo, airtight uses like gas mask filters, and electronics but less fiddly uses seem reasonable to permit it.adhesive_proper
instead ofadhesive
, as the idea is the composite material is traditionally held together with horn glue, and also added them as components to composite greatbow and composite crossbow.adhesive_proper
instead of just bone glue.Describe alternatives you've considered
Mainlining tar oil and pitch from MST Extra so I have to remove my overrides to crafting qualities there instead of just updating them.
Testing
Additional context