feat(balance): sanity-check rarity of bog iron, cacao, coca #4092
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Purpose of change
Another lil innawoods balance adjustment while I'm failing at going to bed. Aim is to sanity-check the frequency of bog iron, cacao trees, and coca plants.
Describe the solution
t_region_groundcover_swamp
while keeping bog iron at its original weight, with the aim of making it half as common as before.t_region_tree
to 1 instead of 2.t_region_tree_shade
to 1 and removed coca plants from it, as that wouldn't exactly count as a shade tree.t_region_tree_fruit
to 1 since the total weights here are also vastly lower.Describe alternatives you've considered
Adding a botanical research institute in the future that serves as a fitting place to find plenty of the more out-there plant types. Probably with a decent chance of being infested with triffids, and maybe with a fungal-infested variant (separate so no Fungal Monsters can blacklist it properly).
Testing
Checked affected files for syntax and lint errors.
Additional context
Checklist