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CARLA 0.9.6 (development)

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@nsubiron nsubiron released this 12 Jul 17:53
· 2931 commits to master since this release

Compiled version

Highlights

  • Upgraded to Unreal Engine 4.22
  • Added Vulkan support, if installed, CARLA will use Vulkan, use -opengl flag to launch with OpenGL
  • The simulator is now compiled in "Shipping" mode, faster but it accepts less command-line arguments
  • Pedestrians are back:
    • Spawn pedestrians that will roam randomly on sidewalks
    • The script 'spawn_npc.py' spawns now pedestrians, adjust the number with the flag -w
    • Added navigation meshes for each maps for pedestrian navigation
  • Allow adding custom props (FBX) to CARLA Blueprint library so they are spawnable
  • Simplified pipeline for importing and packaging maps and custom props
  • Vehicle physics:
    • Added access to vehicle transmission details
    • Added access to vehicle physics brake values
    • Added tire friction trigger boxes for simulating slippery surfaces
  • Added camera gamma correction as command-line argument to manual_control.py
  • Added ability to set motion blur settings for RGB camera in sensor python blueprint
  • Added C++ client example using LibCarla
  • Added PythonAPI documentation generator, we documented in detail all the Python reference
  • Added a new Python script config.py that allows the user to configure the simulator from the command-line
  • New recorder features:
    • Documented recorded system and binary file
    • Added optional parameter to show more details about a recorder file (related to show_recorder_file_info.py)
    • Added playback speed (slow/fast motion) to the replayer
    • Allow custom paths for saving the recorded files
    • More data is now recorded to replay animations:
      • Wheels of vehicles are animated (steering, throttle, handbrake), also bikes and motorbikes
      • Walker animations are simulated (through speed of walker)

See full CHANGELOG.